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OldSchool Rust KZ

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204 ms · Chicago

Last checked 4 m ago

0 / 80 players

Procedural Map

6 days live Avg ping 192.1 ms Avg jitter 14.3 ms Wipe halving: 3 days

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Connect: 45.86.81.37:55205

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  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
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First seen 27.09.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
3.9
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 2 Sep 28 · 15:10 UTC Median daily peak 1 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipe012Sep 27Oct 4

8 full · 0 partial · 0 offline · 23 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012

Server info

Powered by Altyn.Games

Ping history from Chicago

204.7ms175.7msSep 27Oct 4

Jitter history

15.1ms0msSep 27Oct 4

Recent history from Chicago

Checked Status Ping Players
Online 204 ms 0
Online 204 ms 0
Online 205 ms 0
Online 204 ms 0
Online 204 ms 0
Online 205 ms 0
Online 205 ms 0
Online 205 ms 0
Online 204 ms 0
Online 205 ms 0
Online 202 ms 1
Online 204 ms 0
Online 205 ms 0
Online 204 ms 0
Online 205 ms 0
Online 204 ms 0
Online 204 ms 0
Online 202 ms 0
Online 201 ms 0
Online 204 ms 0
Online 205 ms 0
Online 204 ms 1
Online 201 ms 0
Online 205 ms 1
Online 205 ms 0
Online 204 ms 0
Online 204 ms 0
Online 201 ms 0
Online 204 ms 0
Online 201 ms 0
Online 205 ms 0
Online 205 ms 0
Online 204 ms 0
Online 204 ms 1
Online 204 ms 1
Online 173 ms 0
Online 173 ms 0
Online 172 ms 0
Online 172 ms 0
Online 190 ms 0
Online 173 ms 0
Online 172 ms 1
Online 180 ms 1
Online 189 ms 1
Online 173 ms 0
Online 179 ms 0
Online 179 ms 0
Online 167 ms 0
Online 179 ms 0
Online 171 ms 0

Other servers in Kazakhstan (low ping)

|| NOLIMIT

2/240

Last checked 2 m ago

Wiped 1 d ago

2x Gather2 avg wipe peakVanilla

Procedural Map

178 ms· Chicago

Classic

4/100

Last checked 2 m ago

Wiped 2 d ago

16 avg wipe peakVanilla

Procedural Map

182 ms· Chicago

Jitter0.7 ms

3/250

Last checked 3 m ago

Wiped 2 d ago

2x Gather6 avg wipe peakVanilla

Custom Map

185 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.