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174 ms · Chicago

Jitter 7.1 ms

Last checked 37 s ago

0 / 10 players

Procedural Map

6 days live Avg ping 179 ms Avg jitter 5.2 ms

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Connect: 103.100.211.184:28015

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First seen 27.09.2026

Last wipe: (7 h ago)

Wipe history

Wiped Days since previous
5.9
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 1 Sep 27 · 14:27 UTC Median daily peak 1 (median of daily peaks, not average population)

Observed daily peak

WipeWipe01Sep 27Oct 3

2 full · 0 partial · 5 offline · 1 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01

Ping history from Chicago

179ms179msSep 27Oct 3

Jitter history

5.3ms5msSep 27Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 174 ms 0
Online 184 ms 0
Online 180 ms 0
Online 176 ms 0
Online 171 ms 0
Online 181 ms 0
Online 187 ms 0

Other servers in Hong Kong (low ping)

| PvE MMORPG | 1x

0/20

Last checked 26 s ago

Wiped 4 h ago

1x GatherVanilla

Procedural Map

179 ms· Chicago

Jitter0.7 ms

3X - Events and Raidable Bases - Biweekly

3/200

Last checked 1 m ago

Wiped 1 d ago

14% elapsed86% left

Next wipe in 12 days

3x Gather16 avg wipe peakVanilla

Procedural Map

180 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.