UpGradeRust 1x

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129 ms · Chicago

Jitter 4.9 ms

Last checked 39 s ago

0 / 50 players

Procedural Map

1x 5 days live Avg ping 130.7 ms Avg jitter 3.3 ms

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 5.42.211.26:28015

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 5.42.211.26:28015

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

  1. Launch Rust
  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 27.09.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
4.3
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 2 Sep 27 · 13:49 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipe012Sep 27Oct 3

7 full · 0 partial · 0 offline · 24 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012

Server info

Rust server with uMod

Ping history from Chicago

132ms129.6msSep 27Oct 3

Jitter history

4.1ms2.5msSep 27Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 129 ms 0
Online 136 ms 0
Online 127 ms 0
Online 136 ms 0
Online 129 ms 0
Online 135 ms 0
Online 134 ms 0
Online 134 ms 0
Online 129 ms 0
Online 133 ms 0
Online 129 ms 0
Online 126 ms 0
Online 134 ms 0
Online 135 ms 0
Online 129 ms 0
Online 134 ms 0
Online 130 ms 0
Online 129 ms 0
Online 129 ms 0
Online 130 ms 0
Online 127 ms 0
Online 129 ms 0
Online 127 ms 0
Online 128 ms 0
Online 135 ms 0
Online 128 ms 0
Online 129 ms 0
Online 137 ms 0
Online 130 ms 0
Online 127 ms 0
Online 136 ms 0
Online 134 ms 0
Online 135 ms 0
Online 134 ms 0
Online 130 ms 0
Online 128 ms 0
Online 127 ms 0
Online 127 ms 0
Online 129 ms 0
Online 136 ms 0
Online 128 ms 0
Online 128 ms 0
Online 130 ms 0
Online 135 ms 0
Online 135 ms 0
Online 129 ms 0
Online 128 ms 0
Online 126 ms 0
Online 128 ms 0
Online 128 ms 0

Other 1x servers in Russia (low ping)

HARD x1/ZOMBIE/BASE/EVENTS

10/50

Last checked 2 m ago

Wiped 1 d ago

1x Gather18 avg wipe peakVanilla

Procedural Map

120 ms· Chicago

Jitter6 ms

Main | Классика x1 | 02.10

1/100

Last checked 2 m ago

Wiped 1 d ago

1x Gather9 avg wipe peakVanilla

Procedural Map

121 ms· Chicago

Jitter4.5 ms

| TRUE CLASSIC+ | WIPED 16.09

1/150

Last checked 9 s ago

Wiped 1 d ago

1x Gather4 avg wipe peakVanilla

Procedural Map

121 ms· Chicago

Jitter4.2 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.