

SOPRAVVISSUTI DITALIA 2X
Europe
JUST WIPED 01/10 (21:47)
1/126
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
[ITA] Rust Italia PvE | Survival • Eventi • Build Server admin? Sign in with Steam to claim this server.
120 ms · Chicago
Last checked 4 m ago
3 / 30 players
Procedural Map
6 days live Avg ping 121.3 ms Avg jitter 4 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 93.49.79.73:32015
First seen 27.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 4.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 6 Oct 3 · 08:12 UTC Median daily peak 4 (median of daily peaks, not average population)
Observed daily peak
7 full · 0 partial · 0 offline · 1 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Server italiano PvE dedicato a sopravvivenza, costruzione ed esplorazione. 33 plugin attivi con TruePVE, Building avanzato ed eventi dinamici. Eventi principali: Airfield, Arctic Base, Gas Station, Supermarket, Junkyard, Power Plant, Heavy Excavator, Shipwreck, Caravan, Convoy e Armored Train. Monitoraggio Discord 24/7, log raid e giocatori, restart giornaliero, backup automatici e aggiornamenti costanti.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 120 ms | 2 | |
| Online | 118 ms | 1 | |
| Online | 125 ms | 6 | |
| Online | 118 ms | 2 | |
| Online | 125 ms | 0 | |
| Online | 118 ms | 1 | |
| Online | 121 ms | 2 | |
| Online | 127 ms | 3 | |
| Online | 119 ms | 2 | |
| Online | 121 ms | 4 | |
| Online | 125 ms | 0 | |
| Online | 118 ms | 2 | |
| Online | 119 ms | 1 | |
| Online | 124 ms | 1 | |
| Online | 119 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 119 ms | 1 | |
| Online | 117 ms | 2 | |
| Online | 118 ms | 2 | |
| Online | 119 ms | 1 | |
| Online | 128 ms | 0 | |
| Online | 119 ms | 2 | |
| Online | 117 ms | 1 | |
| Online | 118 ms | 1 | |
| Online | 118 ms | 1 | |
| Online | 119 ms | 1 | |
| Online | 119 ms | 1 | |
| Online | 128 ms | 1 | |
| Online | 118 ms | 1 | |
| Online | 118 ms | 1 | |
| Online | 124 ms | 1 | |
| Online | 118 ms | 1 | |
| Online | 118 ms | 1 | |
| Online | 118 ms | 0 | |
| Online | 124 ms | 1 | |
| Online | 124 ms | 1 | |
| Online | 122 ms | 0 | |
| Online | 122 ms | 1 | |
| Online | 127 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 128 ms | 3 | |
| Online | 125 ms | 3 | |
| Online | 125 ms | 1 | |
| Online | 119 ms | 1 | |
| Online | 128 ms | 1 | |
| Online | 136 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 121 ms | 0 |


Europe
JUST WIPED 01/10 (21:47)
1/126
Last checked 3 m ago
Wiped 2 d ago
Procedural Map


Europe
0/50
Last checked 6 m ago
Wiped 2 d ago
Procedural Map
Europe
Server
0/500
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.