- Weekly | Biweekly BP | Skins
1/100
Last checked 47 s ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
213 ms · Chicago
Last checked 7 m ago
0 / 50 players
Procedural Map
6 days live Avg ping 210 ms Avg jitter 10.1 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 217.217.248.236:28015
First seen 27.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 4.5 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 0 Sep 27 · 07:16 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
7 full · 0 partial · 0 offline · 1 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
No server description has been provided.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Offline | — | — | |
| Online | 213 ms | 0 | |
| Online | 200 ms | 0 | |
| Online | 200 ms | 0 | |
| Online | 217 ms | 0 | |
| Online | 225 ms | 0 | |
| Online | 202 ms | 0 | |
| Online | 208 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 212 ms | 0 | |
| Online | 204 ms | 0 | |
| Online | 207 ms | 0 | |
| Online | 206 ms | 0 | |
| Online | 207 ms | 0 | |
| Online | 222 ms | 0 | |
| Online | 210 ms | 0 | |
| Online | 210 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 200 ms | 0 | |
| Online | 206 ms | 0 | |
| Online | 266 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 209 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 210 ms | 0 | |
| Online | 200 ms | 0 | |
| Online | 211 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 205 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 202 ms | 0 | |
| Online | 210 ms | 0 | |
| Online | 208 ms | 0 | |
| Online | 200 ms | 0 | |
| Online | 209 ms | 0 | |
| Online | 210 ms | 0 | |
| Online | 212 ms | 0 | |
| Online | 209 ms | 0 | |
| Online | 203 ms | 0 | |
| Online | 201 ms | 0 | |
| Online | 203 ms | 0 | |
| Online | 207 ms | 0 | |
| Online | 206 ms | 0 | |
| Online | 207 ms | 0 | |
| Online | 216 ms | 0 | |
| Online | 209 ms | 0 |
- Weekly | Biweekly BP | Skins
1/100
Last checked 47 s ago
Wiped 1 d ago
Procedural Map


Vanilla (Previously Badnaam 2.0)
27/100
Last checked 2 m ago
Wiped 1 d ago
Custom Map


12/400
Last checked 2 m ago
Wiped 1 d ago
Rust Samrajya 3x
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.