

Rustify.com 2x Solo/Duo/Trio
Oceania
3/40
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
[NZ/AU] 1.5x Solo Duo Trio The Employed Monthly Half Upkeep Server admin? Sign in with Steam to claim this server.
195 ms · Chicago
Jitter 2.1 ms
Last checked 2 m ago
0 / 75 players
Procedural Map
1.5x Max 3 6 days live Avg ping 194.5 ms Avg jitter 1.6 ms Wipe halving: 2 days Wipe cycle 2.1 ±1.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 51.161.198.94:28010
First seen 27.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 3.3 | |
| 0.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 4 Oct 2 · 08:22 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
7 full · 0 partial · 0 offline · 84 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Server made for the Employed
-Lots of QFL mods
-Offlines Fri, Sat, Sun Only
HAVE FUN
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 195 ms | 0 | |
| Online | 192 ms | 1 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 196 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 192 ms | 2 | |
| Online | 195 ms | 2 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 196 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 196 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 196 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 |


Oceania
3/40
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
Oceania
Server
0/40
Last checked 5 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.