[LATAM] DISTRITO CERO | VANILLA | SOLO/DUO/TRIO | WIPE 22/10 banner

[LATAM] DISTRITO CERO | VANILLA | SOLO/DUO/TRIO | WIPE 22/10

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112 ms · Chicago

Jitter 7.8 ms

Last checked 2 m ago

4 / 100 players

Procedural Map

Max 3 21 days live Avg ping 97.4 ms Avg jitter 6.9 ms Wipe cycle 7 ±0 days

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Connect: 130.94.105.242:30120

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First seen 27.09.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
7
7
7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 18 Oct 2 · 02:45 UTC Median daily peak 8 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipe05101520Sep 27Oct 18

22 full · 0 partial · 0 offline · 9 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

05101520

Server info

DISTRITO CERO — Rust latino, vanilla de verdad.

» Rates x1 · loot sin tocar
» Solo / Duo / Trio · grupo máximo 3 · teaming = ban al grupo completo
» Wipe de mapa todos los jueves · el conocimiento (blueprints) se borra solo el primer jueves de cada mes · próximo mapa: jueves 15/10
» Mapa 3500 procedural · host en Sudamérica, ping bajo LATAM
» EAC + staff activo · admins no juegan
» Sin kits, sin VIP, sin pay to win

Sitio web: distritocero.xyz
Discord: discord.gg/yf8K27bRdp — reportes, team y avisos de wipe

rs01K*faozJ^0rAi40%ozz

Ping history from Chicago

104.3ms93msSep 27Oct 18

Jitter history

13.9ms2.9msSep 27Oct 18

Recent history from Chicago

Checked Status Ping Players
Online 112 ms 4
Online 101 ms 0
Online 94 ms 0
Online 112 ms 2
Online 99 ms 4
Online 93 ms 4
Online 101 ms 5
Online 100 ms 4
Online 101 ms 4
Online 96 ms 4
Online 97 ms 3
Online 96 ms 0
Online 96 ms 3
Online 107 ms 5
Online 114 ms 4
Online 104 ms 2
Online 106 ms 3
Online 100 ms 5
Online 106 ms 5
Online 105 ms 0
Online 100 ms 0
Online 111 ms 3
Online 100 ms 6
Online 106 ms 2
Online 103 ms 7
Online 106 ms 6
Online 95 ms 0
Online 91 ms 1
Online 96 ms 0
Online 95 ms 0
Online 90 ms 0
Online 91 ms 0
Online 92 ms 0
Online 100 ms 0
Online 91 ms 0
Online 91 ms 0
Online 91 ms 1
Online 92 ms 0
Online 91 ms 0
Online 97 ms 1
Online 98 ms 2
Online 96 ms 0
Online 95 ms 4
Online 96 ms 2
Online 101 ms 2
Online 90 ms 1
Online 96 ms 1
Online 97 ms 2
Online 96 ms 2
Online 96 ms 2

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Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.