Server hosted by
Europe
Physgun.com
0/100
Last checked 3 m ago
Wiped 1 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
113 ms · Chicago
Jitter 0 ms
Last checked 33 s ago
69 / 400 players
56 days live Avg ping 119.7 ms Avg jitter 8.3 ms
Connect: 85.209.231.118:28015
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 609 Oct 1 · 17:16 UTC Median daily peak 144 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
We have the following modes:
- Matchmaking
- FaceChecks
- Aim Bots
- Aim Flow
- GunGame
- FFA: Small/Large/Primitive
And events:
- LastLife
- PCR (Private Clan Roams)
Server location: Lithuania, Vilnius
Discord link: discord.gg/r2aim
Website and VIP's: r2rust.com
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 113 ms | 57 | |
| Online | 113 ms | 54 | |
| Online | 113 ms | 27 | |
| Online | 113 ms | 15 | |
| Online | 113 ms | 5 | |
| Online | 113 ms | 2 | |
| Online | 113 ms | 13 | |
| Online | 113 ms | 54 | |
| Online | 113 ms | 80 | |
| Online | 113 ms | 79 | |
| Online | 113 ms | 65 | |
| Online | 113 ms | 59 | |
| Online | 113 ms | 73 | |
| Online | 113 ms | 24 | |
| Online | 113 ms | 16 | |
| Online | 113 ms | 4 | |
| Online | 113 ms | 7 | |
| Online | 113 ms | 10 | |
| Online | 113 ms | 33 | |
| Online | 113 ms | 51 | |
| Online | 113 ms | 473 | |
| Online | 113 ms | 303 | |
| Online | 113 ms | 117 | |
| Online | 113 ms | 41 | |
| Online | 113 ms | 14 | |
| Online | 113 ms | 15 | |
| Online | 113 ms | 8 | |
| Online | 113 ms | 11 | |
| Online | 113 ms | 40 | |
| Online | 113 ms | 223 | |
| Online | 113 ms | 232 | |
| Online | 113 ms | 155 | |
| Online | 113 ms | 65 | |
| Online | 113 ms | 39 | |
| Online | 113 ms | 19 | |
| Online | 113 ms | 7 | |
| Online | 113 ms | 6 | |
| Online | 113 ms | 15 | |
| Online | 113 ms | 24 | |
| Online | 113 ms | 156 | |
| Online | 113 ms | 117 | |
| Online | 113 ms | 137 | |
| Online | 113 ms | 51 | |
| Online | 113 ms | 42 | |
| Online | 113 ms | 23 | |
| Online | 113 ms | 9 | |
| Online | 113 ms | 0 | |
| Online | 113 ms | 11 | |
| Online | 113 ms | 12 | |
| Online | 113 ms | 57 |
Europe
Physgun.com
0/100
Last checked 3 m ago
Wiped 1 d ago
Custom Map
Europe
0/40
Last checked 4 m ago
Wiped 1 d ago
Custom Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.