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МОСКОВСКАЯ КЛАССИКА

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124 ms · Chicago

Last checked 1 m ago

0 / 200 players

ВАЙП БЫЛ 1Ч НАЗАД

8 days live Avg ping 123.1 ms Avg jitter 0.9 ms Wipe cycle 3.3 ±2.4 days

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Connect: 212.22.85.104:35004

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First seen 25.09.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
5.6
0.9
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 107 Sep 26 · 12:39 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipe050100150Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

050100150

Server info

Мы обеспечиваем отличный геймплей и качественное управление сервером на выделенных машинах в московском дата-центре.

• Размер группы: без ограничений
• Ключевые особенности:
- Настоящий ванильный опыт (без pay-to-win)
- Карты, подобранные специально под сервер
- Голосование сообщества за карту перед вайпом
- Плавный геймплей без лагов и просадок
- Активное и дружелюбное сообщество
- Выделенное железо нового поколения для максимальной производительности
- Регулярные обновления и поддержка администрации

Наша команда следит за честной игрой и обеспечивает поддержку высшего уровня. За помощью — напишите нам в Telegram.

Ping history from Chicago

124ms122.4msSep 25Oct 3

Jitter history

1.2ms0.5msSep 25Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 124 ms 0
Online 124 ms 0
Online 124 ms 0
Online 122 ms 0
Online 122 ms 0
Online 124 ms 0
Online 122 ms 0
Online 124 ms 0
Online 122 ms 0
Online 122 ms 0
Online 123 ms 0
Online 123 ms 0
Online 124 ms 0
Online 124 ms 0
Online 122 ms 0
Online 123 ms 0
Online 123 ms 0
Online 124 ms 0
Online 122 ms 0
Online 122 ms 0
Offline — —
Online 124 ms 0
Online 122 ms 0
Online 122 ms 0
Online 123 ms 0
Online 124 ms 0
Online 123 ms 0
Online 124 ms 0
Online 124 ms 0
Online 124 ms 0
Online 125 ms 0
Online 126 ms 0
Online 125 ms 0
Online 122 ms 0
Online 123 ms 0
Online 123 ms 0
Online 124 ms 0
Online 122 ms 0
Online 122 ms 0
Online 123 ms 0
Online 123 ms 0
Online 123 ms 0
Online 124 ms 0
Online 123 ms 0
Online 123 ms 0
Online 124 ms 0
Online 123 ms 0
Online 122 ms 0
Online 122 ms 0
Online 123 ms 0

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Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.