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Tierra de Nadie

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108 ms · Chicago

Last checked 54 s ago

5 / 100 players

Procedural Map

26 days live Avg ping 110.2 ms Avg jitter 14.8 ms Wipe halving: 3 days Wipe cycle 6.6 ±0.5 days

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Connect: 38.253.172.190:27003

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First seen 24.09.2026

Last wipe: (5 d ago)

Wipe history

Wiped Days since previous
7
6.9
6
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 10 Oct 20 · 22:08 UTC Median daily peak 7 (median of daily peaks, not average population)

Observed daily peak

Wipe0246810Oct 14Oct 20

7 full · 0 partial · 0 offline · 1 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

051015

Server info

TIERRA DE NADIE | LATAM
Vanilla+ x2 | SOLO / DUO | Wipe Semanal

¿Buscas una experiencia de Rust donde la habilidad marque la diferencia?

TIERRA DE NADIE combina la esencia Vanilla con mejoras de calidad de vida, manteniendo un entorno competitivo para la comunidad LATAM.

CARACTERÍSTICAS
• Vanilla+ x2 equilibrado
• SOLO / DUO, máximo 2 jugadores
• Alianzas totalmente prohibidas
• Wipe de mapa todos los jueves
• Blueprint Wipe el primer jueves de cada mes
• Sistema RPG XPerience
• Protección Offline Raid
• Eventos activos: Helicóptero, Bradley, Cargo Ship, Oil Rig y más
• Administración activa y monitoreo constante
• Optimizado para Latinoamérica

REGLAS PRINCIPALES
• Máximo 2 jugadores por equipo
• No se permiten alianzas
• Prohibidos hacks, scripts, macros y exploits
• Respeta a los jugadores y al Staff

¿Tienes lo necesario para dominar el mapa?
TIERRA DE NADIE te espera.

Ping history from Chicago

149.3ms107.2msSep 24Oct 20

Jitter history

50.6ms0.3msSep 24Oct 20

Recent history from Chicago

Checked Status Ping Players
Online 108 ms 4
Online 107 ms 2
Online 108 ms 2
Online 108 ms 4
Online 107 ms 5
Online 109 ms 4
Online 107 ms 3
Online 107 ms 1
Online 107 ms 1
Online 107 ms 1
Online 109 ms 0
Online 108 ms 2
Online 108 ms 1
Online 108 ms 1
Online 109 ms 1
Online 108 ms 1
Online 108 ms 1
Online 108 ms 1
Online 109 ms 2
Online 109 ms 1
Online 108 ms 1
Online 107 ms 2
Online 107 ms 3
Online 109 ms 0
Online 108 ms 1
Online 108 ms 2
Online 108 ms 1
Online 109 ms 1
Online 107 ms 3
Online 107 ms 5
Online 108 ms 2
Online 109 ms 1
Online 108 ms 7
Online 108 ms 6
Online 108 ms 5
Online 108 ms 1
Online 107 ms 1
Online 108 ms 3
Online 108 ms 3
Online 108 ms 4
Online 108 ms 2
Online 107 ms 7
Online 107 ms 4
Online 108 ms 1
Online 108 ms 0
Online 108 ms 0
Online 107 ms 1
Online 109 ms 0
Online 107 ms 2
Online 108 ms 2

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Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.