BR LARGADOS &
South America
PELADOS | 2X | VANILLA+ | TRIO max
1/300
Last checked 44 s ago
Wiped 16 h ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
108 ms · Chicago
Jitter 0 ms
Last checked 2 m ago
3 / 100 players
Custom Map
2x Max 2 8 days live Avg ping 109.3 ms Avg jitter 9.2 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 38.253.172.190:27003
First seen 24.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 7 Oct 2 · 17:53 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 2 offline · 81 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 108 ms | 2 | |
| Online | 108 ms | 1 | |
| Online | 107 ms | 4 | |
| Online | 108 ms | 4 | |
| Online | 108 ms | 4 | |
| Online | 107 ms | 4 | |
| Online | 107 ms | 5 | |
| Online | 108 ms | 5 | |
| Online | 107 ms | 3 | |
| Online | 108 ms | 1 | |
| Online | 107 ms | 1 | |
| Online | 108 ms | 3 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 2 | |
| Online | 107 ms | 4 | |
| Online | 108 ms | 3 | |
| Online | 108 ms | 1 | |
| Online | 107 ms | 3 | |
| Online | 107 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 107 ms | 1 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 0 | |
| Offline | 109 ms | — | |
| Offline | 108 ms | — |
South America
PELADOS | 2X | VANILLA+ | TRIO max
1/300
Last checked 44 s ago
Wiped 16 h ago
Procedural Map
South America
wipe 01/10
2/60
Last checked 4 m ago
Wiped 1 d ago
Custom Map

South America
- Latam X2
0/50
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.