

Rustify.com 2x Solo/Duo/Trio
Oceania
3/40
Last checked 14 s ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
96 ms · Chicago
Jitter 2.6 ms
Last checked 1 m ago
0 / 140 players
Procedural Map
Max 4 9 days live Avg ping 97.5 ms Avg jitter 2.4 ms Wipe cycle 7.5 ±6.5 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 157.85.85.152:26367
First seen 24.09.2026
Last wipe: (17 h ago)
| Wiped | Days since previous |
|---|---|
| 1 | |
| 14 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Sep 24 · 14:38 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
10 full · 0 partial · 0 offline · 21 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
DiViAnt — European Rust server
Vanilla+
Maximum group size: 4 players
No cheats or teaming beyond the group limit
No pay-to-win
Monthly full wipe — first Thursday of the month
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 96 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 101 ms | 1 | |
| Online | 99 ms | 1 | |
| Online | 100 ms | 1 | |
| Online | 100 ms | 1 | |
| Online | 100 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 100 ms | 1 | |
| Online | 95 ms | 1 | |
| Online | 99 ms | 0 | |
| Online | 96 ms | 1 | |
| Online | 100 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 99 ms | 1 | |
| Online | 95 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 100 ms | 0 |


Oceania
3/40
Last checked 14 s ago
Wiped 1 d ago
Procedural Map
Oceania
Server (PVE)
2/75
Last checked 1 m ago
Wiped 9 h ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.