10/2 Rustocalypse |
Europe
10XGather/10XLoot/RaidableBases/Zombies
0/50
Last checked 6 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
95 ms · Chicago
Last checked 42 s ago
4 / 4 players
Procedural Map
10 days live Avg ping 94.7 ms Avg jitter 4 ms Wipe cycle 2.5 ±2.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 157.85.87.46:22828
First seen 23.09.2026
Last wipe: (1 h ago)
| Wiped | Days since previous |
|---|---|
| 2.1 | |
| 6.1 | |
| 1 | |
| 0.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 4 Sep 23 · 19:31 UTC Median daily peak 3.5 (median of daily peaks, not average population)
Observed daily peak
10 full · 0 partial · 1 offline · 20 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Hosted by Shockbyte
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 95 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 89 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 89 ms | 0 | |
| Offline | — | — | |
| Online | 95 ms | 0 | |
| Online | 89 ms | 0 | |
| Offline | — | — | |
| Offline | — | — | |
| Online | 91 ms | 0 | |
| Online | — | 0 | |
| Online | 98 ms | 0 | |
| Offline | — | — | |
| Online | 89 ms | 0 | |
| Offline | 98 ms | — | |
| Online | 98 ms | 0 | |
| Online | 91 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 92 ms | 0 | |
| Offline | — | — | |
| Online | 92 ms | 0 | |
| Online | 95 ms | 0 | |
| Offline | — | — | |
| Online | 104 ms | 0 | |
| Online | 91 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 91 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 91 ms | 0 | |
| Offline | — | — | |
| Online | 92 ms | 1 | |
| Offline | — | — | |
| Offline | — | — | |
| Offline | 99 ms | — | |
| Online | 92 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | — | 0 | |
| Online | 92 ms | 0 | |
| Offline | 95 ms | — | |
| Offline | 98 ms | — | |
| Online | 89 ms | 0 |
Europe
10XGather/10XLoot/RaidableBases/Zombies
0/50
Last checked 6 m ago
Wiped 2 d ago
Procedural Map

7/100
Last checked 2 m ago
Wiped 2 d ago

Europe
| PvE | KITS | PURGE | BACKPACK | SKINBOX
2/50
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.