
NUCLEAR 10X |
South America
MAX 4 | NO BPS | WIPE 01
0/500
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
132 ms · Chicago
Jitter 1.7 ms
Last checked 3 m ago
0 / 32 players
Procedural Map
10x Max 1 9 days live Avg ping 149.6 ms Avg jitter 6.2 ms Wipe halving: 2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 177.3.121.13:28015
First seen 23.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 13.1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 7 Sep 29 · 12:42 UTC Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
11 full · 0 partial · 0 offline · 20 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
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Prepare seus equipamentos e bom jogo!
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 132 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 136 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 144 ms | 1 | |
| Online | 147 ms | 1 | |
| Online | 146 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 147 ms | 1 | |
| Online | 149 ms | 1 | |
| Online | 145 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 145 ms | 2 | |
| Online | 144 ms | 2 | |
| Online | 144 ms | 1 | |
| Online | 144 ms | 1 | |
| Online | 147 ms | 1 | |
| Online | 147 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 146 ms | 1 | |
| Online | 158 ms | 0 | |
| Online | 155 ms | 0 | |
| Offline | — | — | |
| Online | 155 ms | 0 | |
| Online | 153 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 155 ms | 0 | |
| Online | 156 ms | 0 | |
| Online | 153 ms | 1 | |
| Online | 153 ms | 4 | |
| Online | 156 ms | 1 | |
| Online | 146 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 156 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 154 ms | 1 |

South America
MAX 4 | NO BPS | WIPE 01
0/500
Last checked 4 m ago
Wiped 1 d ago
Procedural Map


South America
10X (SOLO) WIPE 02/10 NEW SERVER
2/75
Last checked 3 m ago
Wiped 1 d ago
Procedural Map

0/100
Last checked 6 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.