[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen banner

[AU/NZ] RAGTAGS | Dynamic Gather Rate | Reputation | Workingmen

Server admin? Sign in with Steam to claim this server.

208 ms · Chicago

Jitter 2.1 ms

Last checked 3 m ago

0 / 40 players

Procedural Map

10 days live Avg ping 208.5 ms Avg jitter 1.5 ms Wipe halving: 2 days

Visit website

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 165.99.241.124:28080

Share instant-connect link

Connecting…

Steam should be opening now. Didn't work? Use the button below, or connect manually further down.

Open Steam & Connect

How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 165.99.241.124:28080

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

  1. Launch Rust
  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 23.09.2026

Next wipe: (in 28 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
8.6
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 3 Sep 23 · 09:31 UTC Median daily peak 2 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipe0123Sep 23Oct 3

11 full · 0 partial · 0 offline · 20 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0123

Server info

AU/NZ low-pop monthly server focused on keeping progression alive.
Reputation affects both your economy and how vulnerable your base is.
Team reputation is based on the lowest-reputation member.
General gather: 1x below 60 rep, 2x from 60-89, 3x at 90+.
Sulfur: 0.5x below 50 rep, 1x from 50-89, 2x at 90+.
Raiding makes your whole team Wanted for 6 hours: gather drops to 1x and sulfur to 0.5x.
Peaceful teams earn stronger base protection; aggressive teams become easier to raid.
Week 1: no offline raiding after 10 minutes offline.
Day 8 onward: offline raids are enabled with reputation-based protection.
Monthly map wipe follows the Rust monthly wipe cycle. Personal blueprints are retained.
Team blueprints are shared while teamed; shared BPs are lost when leaving the team.

Ping history from Chicago

211.4ms207.7msSep 23Oct 3

Jitter history

1.8ms0.3msSep 23Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 208 ms 0
Online 211 ms 0
Online 208 ms 0
Online 211 ms 0
Online 211 ms 0
Online 208 ms 0
Online 211 ms 0
Online 212 ms 0
Online 213 ms 0
Online 213 ms 0
Online 210 ms 0
Online 210 ms 0
Online 213 ms 2
Online 213 ms 1
Online 213 ms 0
Online 209 ms 0
Online 210 ms 0
Online 210 ms 0
Offline — —
Online 211 ms 0
Online 208 ms 0
Online 208 ms 0
Online 210 ms 2
Online 210 ms 0
Online 207 ms 1
Online 210 ms 1
Online 210 ms 0
Online 208 ms 0
Online 208 ms 0
Online 207 ms 0
Online 207 ms 0
Online 208 ms 0
Online 210 ms 3
Online 208 ms 0
Online 208 ms 0
Online 208 ms 0
Online 207 ms 0
Online 207 ms 0
Online 208 ms 0
Online 208 ms 0
Online 208 ms 0
Online 208 ms 0
Online 208 ms 3
Online 208 ms 0
Online 208 ms 0
Online 208 ms 0
Online 208 ms 0
Online 208 ms 0
Online 208 ms 0
Online 208 ms 0

Other servers in Australia (low ping)

3/40

Last checked 4 m ago

Wiped 1 d ago

25% elapsed75% left

Next wipe in 5 days

2x GatherMax 36 avg wipe peakVanilla

Procedural Map

21 ms· Chicago

Jitter0 ms

Server (PVE)

2/75

Last checked 4 s ago

Wiped 9 h ago

4 avg wipe peakVanilla

Procedural Map

21 ms· Chicago

Jitter0 ms

1/20

Last checked 48 s ago

Wiped 1 d ago

2 avg wipe peakVanilla

Procedural Map

21 ms· Chicago

Jitter1.2 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.