
|US| Paradise Island
North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
4/150
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
0 / 150 players
Procedural Map
2x Max 3 10 days live Avg ping 70 ms Avg jitter 1.3 ms Wipe cycle 8 ±1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 108.186.202.75:28015
First seen 23.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 7 | |
| 9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 1 Sep 29 · 14:50 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
6 full · 0 partial · 1 offline · 1 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Purin's 2x - Solo/Duo/Trio. Maximum group size: 3. Map wipes Thursday at 19:00 London time. Blueprints stay unless Facepunch forces a reset. 2x listed resources and loot; sulfur 1.15x. Press TAB for the guide and 7-day VIP trial. Development preview.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 71 ms | 0 | |
| Online | 72 ms | 0 | |
| Online | 72 ms | 0 | |
| Online | 72 ms | 0 | |
| Online | 73 ms | 0 | |
| Online | 70 ms | 0 | |
| Online | 70 ms | 0 | |
| Online | 69 ms | 0 | |
| Online | 70 ms | 0 | |
| Online | 70 ms | 0 | |
| Online | 69 ms | 0 | |
| Online | 71 ms | 0 | |
| Online | 70 ms | 0 | |
| Online | 70 ms | 0 | |
| Online | 70 ms | 0 | |
| Online | 70 ms | 0 | |
| Online | 70 ms | 0 | |
| Online | 69 ms | 0 | |
| Online | 71 ms | 0 | |
| Online | 74 ms | 0 | |
| Online | 71 ms | 0 | |
| Online | 69 ms | 0 | |
| Online | 69 ms | 0 | |
| Online | 70 ms | 0 | |
| Online | 69 ms | 0 | |
| Online | 70 ms | 1 | |
| Online | 70 ms | 0 | |
| Online | 70 ms | 0 | |
| Online | 71 ms | 0 | |
| Online | 70 ms | 0 | |
| Online | 71 ms | 0 | |
| Online | 71 ms | 0 | |
| Online | 72 ms | 0 | |
| Online | 71 ms | 0 | |
| Online | 71 ms | 0 | |
| Online | 71 ms | 0 | |
| Online | 71 ms | 0 | |
| Online | 70 ms | 0 | |
| Online | 71 ms | 0 | |
| Online | 71 ms | 0 | |
| Online | 71 ms | 0 | |
| Online | 71 ms | 0 | |
| Online | 70 ms | 0 | |
| Online | 71 ms | 0 | |
| Online | 70 ms | 0 | |
| Online | 71 ms | 0 | |
| Online | 70 ms | 0 | |
| Online | 71 ms | 0 | |
| Online | 70 ms | 0 | |
| Online | 70 ms | 0 |

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
4/150
Last checked 1 m ago
Wiped 2 d ago
Procedural Map

North America
2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN
1/50
Last checked 1 s ago
Wiped 2 d ago
Dark Ages
North America
NPC Raids | Leaderboard | No Offline | Biweekly
0/100
Last checked 7 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.