Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] banner

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]

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160 ms · Chicago

Jitter 1.4 ms

Last checked 13 s ago

0 / 100 players

Procedural Map

2x 57 days live Avg ping 168.8 ms Avg jitter 7.6 ms Wipe cycle 14 ±1.7 days

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Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 85.233.150.44:35025

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 85.233.150.44:35025

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  3. Paste the command above (copy button next to it) and press Enter

First seen 07.08.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
12.3
15.7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 3 Sep 13 · 15:10 UTC Median daily peak 1 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipe0123Sep 4Oct 4

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0123

Server info

Добро пожаловать на сервер Cloud #4
Карта: Procedural
Дата вайпа: 19.09
Продолжительность вайпа: раз в месяц
Дискорд сервер: discord.gg/4qdMrnF
Телеграм канал: t.me/cloudrust
Сайт сервера: cloudrust.ru
Группа ВК: vk.com/cloud9rust

Ping history from Chicago

176.8ms161.1msSep 4Oct 4

Jitter history

18.4ms0msSep 4Oct 4

Recent history from Chicago

Checked Status Ping Players
Online 160 ms 0
Online 162 ms 0
Online 168 ms 1
Online 163 ms 0
Online 166 ms 0
Online 166 ms 0
Online 163 ms 1
Online 164 ms 1
Online 164 ms 0
Online 164 ms 0
Online 163 ms 0
Online 160 ms 0
Online 167 ms 0
Online 161 ms 0
Online 167 ms 0
Online 160 ms 0
Online 160 ms 0
Online 159 ms 0
Online 157 ms 0
Online 163 ms 0
Online 164 ms 0
Online 204 ms 0
Online 161 ms 0
Online 159 ms 0
Online 160 ms 0
Online 163 ms 0
Online 169 ms 0
Online 165 ms 0
Online 167 ms 0
Online 164 ms 0
Online 161 ms 0
Online 166 ms 0
Online 164 ms 0
Online 156 ms 0
Online 161 ms 0
Online 167 ms 0
Online 156 ms 0
Online 167 ms 0
Online 166 ms 0
Online 162 ms 0
Online 161 ms 0
Online 160 ms 0
Online 161 ms 0
Online 168 ms 0
Online 161 ms 0
Online 164 ms 0
Online 162 ms 0
Online 164 ms 0
Online 160 ms 0
Online 156 ms 1

Other 2x servers in Russia (low ping)

X2 [ BOSS / SKILL / NEW MODS ]

12/250

Last checked 2 m ago

Wiped 2 d ago

20% elapsed80% left

Next wipe in 11 days

2x Gather20 avg wipe peakVanilla

Custom Map

108 ms· Chicago

Jitter7.1 ms

| X2 | SOLO/DUO/TRIO

0/100

Last checked 5 m ago

Wiped 2 d ago

2x GatherMax 32 avg wipe peakVanilla

Procedural Map

117 ms· Chicago

Jitter0 ms

X2 | TP | KIT | CLANS | 02.10

23/200

Last checked 2 s ago

Wiped 2 d ago

2x Gather18 avg wipe peakVanilla

FPS+ | ВАЙП 2Д НАЗАД

120 ms· Chicago

Jitter9.2 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.