

[UA/RU] ★ Rustfield.eu
Europe
★ X10 | KIT | LOADOUT | APACHE
0/125
Last checked 6 m ago
Wiped 12 h ago
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 26 m ago
2 / 3 players
Procedural Map
57 days live Avg ping 159.1 ms Avg jitter 6.1 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 37.139.100.131:28015
First seen 07.08.2026
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Sep 21 · 20:49 UTC Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
9 full · 0 partial · 22 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Offline | 159 ms | — | |
| Offline | 161 ms | — | |
| Offline | 163 ms | — | |
| Offline | 154 ms | — | |
| Offline | 149 ms | — | |
| Offline | 156 ms | — | |
| Offline | 168 ms | — | |
| Offline | 150 ms | — | |
| Offline | 162 ms | — | |
| Offline | 159 ms | — | |
| Offline | 156 ms | — | |
| Offline | 155 ms | — | |
| Offline | 161 ms | — | |
| Offline | 159 ms | — | |
| Offline | 153 ms | — | |
| Offline | 161 ms | — | |
| Offline | 175 ms | — | |
| Offline | 156 ms | — | |
| Offline | 166 ms | — |


Europe
★ X10 | KIT | LOADOUT | APACHE
0/125
Last checked 6 m ago
Wiped 12 h ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.