
|US| Paradise Island
North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
5/150
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
22 ms · Chicago
Last checked 2 m ago
4 / 100 players
2x Max 3 No BP wipe 10 days live Avg ping 33.7 ms Avg jitter 9.5 ms Wipe cycle 14.4 ±13.4 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 23.27.211.122:22315
First seen 22.09.2026
Last wipe: (23 h ago)
| Wiped | Days since previous |
|---|---|
| 27.7 | |
| 1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 8 Sep 22 · 21:51 UTC Median daily peak 5 (median of daily peaks, not average population)
Observed daily peak
12 full · 0 partial · 0 offline · 19 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to AshRust!!! We try out best to offer the best gaming experience for our players. Servers are runing on high-performance servers for a better aming experience!
Server Info:
- Group Limit: 3
- No BP Wipe
- MAP Wipe: Monthly(Forced Wipe)
Core Features:
- 2x Gather Rates/2x Loottable
- 2x Smelt/Recycler/Smelting speed
- Some Minicopters Spawn On Roads
- Recyclers At Monuments
- Increased Turret Limit
- Long-Day & Short-Night
- Customized Anti-Cheat
- Active-non-playing Admins
JOIN DISCORD↓↓
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 22 ms | 0 | |
| Online | 38 ms | 0 | |
| Online | 38 ms | 2 | |
| Online | 39 ms | 4 | |
| Online | 21 ms | 5 | |
| Online | 39 ms | 4 | |
| Online | 39 ms | 4 | |
| Online | 39 ms | 3 | |
| Online | 22 ms | 2 | |
| Online | 38 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 22 ms | 1 | |
| Online | 85 ms | 2 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 21 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 1 | |
| Online | 38 ms | 2 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 2 | |
| Online | 22 ms | 1 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 2 | |
| Online | 22 ms | 1 | |
| Online | 39 ms | 0 | |
| Online | 39 ms | 0 | |
| Online | 38 ms | 1 | |
| Online | 39 ms | 0 | |
| Online | 21 ms | 2 | |
| Online | 39 ms | 0 | |
| Online | 22 ms | 0 | |
| Online | 39 ms | 1 | |
| Online | 22 ms | 2 | |
| Online | 39 ms | 3 | |
| Online | 39 ms | 1 | |
| Online | 39 ms | 1 | |
| Online | 38 ms | 2 | |
| Online | 40 ms | 3 | |
| Online | 38 ms | 3 | |
| Online | 21 ms | 2 | |
| Online | 22 ms | 1 | |
| Online | 39 ms | 1 | |
| Online | 22 ms | 4 | |
| Online | 39 ms | 3 |

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
5/150
Last checked 3 m ago
Wiped 1 d ago
Procedural Map

North America
Biweekly. BetterNpcs. Zombies. Raidable bases
1/50
Last checked 1 m ago
Wiped 1 d ago
Procedural Map

North America
2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN
1/50
Last checked 2 m ago
Wiped 1 d ago
Dark Ages
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.