
FROGRUST [ X5 | NOLIMIT | KITS | EVENTS ]
Server admin? Sign in with Steam to claim this server.
134 ms · Chicago
Last checked 9 s ago
0 / 150 players
Procedural Map
5x 11 days live Avg ping 130.3 ms Avg jitter 2.6 ms Wipe cycle 4.5 ±2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 194.147.90.8:28015
First seen 22.09.2026
Last wipe: (2 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 2.3 | |
| 4 | |
| 7.2 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 4 Sep 23 · 11:22 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
13 full · 0 partial · 0 offline · 18 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 1
- Sep 29
- Sep 25
- Sep 18
Server info
Модовый сервер FROGRUST — быстрый фарм, события и наборы.
Discord: discord.gg/Z9QMjcFE6U
Telegram: t.me/frogrust_x5
Магазин: frogrust.gamestores.app
Добыча и сера x5, переплавка x15
Карта 3000, 150 слотов
Вайп: вторник 14:00 (с чертежами), пятница 14:00 (карта)
Кастомные наборы /kit
Задания дня, недели и сезона
Гонка сезона с призами за места
Кейсы и уровни с наградами
Магазин в игре /shop и обмен /trade
Телепорты /tp /home /warp
Турели без электричества
Фарм-комната /roomtp
Статистика и топ игроков /stat
Оповещения о рейде в Discord
Быстрое меню: bind m
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 134 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 136 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 136 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 127 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 |
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Procedural Map
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.
