[DE] ANVIL 2X | SOLO/DUO/TRIO | NO KITS | WIPED 01.10 banner

[DE] ANVIL 2X | SOLO/DUO/TRIO | NO KITS | WIPED 01.10

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115 ms · Chicago

Jitter 4.2 ms

Last checked 2 m ago

23 / 60 players

Procedural Map

2x Max 3 11 days live Avg ping 112.4 ms Avg jitter 4 ms Wipe cycle 4.8 ±2.1 days

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Connect: 94.130.22.125:28015

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First seen 22.09.2026

Next wipe: High confidence

Last wipe: (8 d ago)

Wipe history

Wiped Days since previous
7
2.7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 34 Sep 27 · 22:50 UTC Median daily peak 30 (median of daily peaks, not average population)

Observed daily peak

Force wipe010203040Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

010203040

Server info

ANVIL - 2X VANILLA+

Solo / Duo / Trio - maximal 3 Spieler pro Team
Keine Kits, kein Shop, kein Pay2Win

2x Gather und Smelt, groessere Stacks, Backpacks
Raid-Items craften in normaler Vanilla-Zeit
Tutorial-Insel fuer neue Spieler aktiv

Letzter Wipe: 22.09.2026
Naechster Map-Wipe: Do 24.09. 20:00 Uhr (Blueprints bleiben)
Naechster Force-Wipe: Do 01.10. 20:00 Uhr (mit Blueprints)

Deutscher Server, aktiver Admin.
Discord: discord.gg/jJZAY5fvMg

Ping history from Chicago

113.9ms110.5msSep 22Oct 3

Jitter history

5ms2.6msSep 22Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 115 ms 21
Online 121 ms 21
Online 109 ms 17
Offline 109 ms —
Online 115 ms 19
Online 115 ms 22
Offline 109 ms —
Offline 109 ms —
Online 109 ms 21
Online 121 ms 14
Online 115 ms 17
Online 109 ms 18
Offline 109 ms —
Online 122 ms 12
Offline 109 ms —
Offline 115 ms —
Online 107 ms 24
Offline 109 ms —
Offline 115 ms —
Online 121 ms 16
Online 109 ms 18
Offline 115 ms —
Online 115 ms 17
Offline 109 ms —
Offline 109 ms —
Offline 109 ms —
Offline 109 ms —
Online 121 ms 26
Online 109 ms 14
Online 115 ms 20
Offline 109 ms —
Online 115 ms 19
Online 115 ms 22
Offline 115 ms —
Offline 109 ms —
Online 109 ms 16
Offline 109 ms —
Offline 115 ms —
Offline 115 ms —
Offline 109 ms —
Offline 115 ms —
Online 109 ms 18
Online 109 ms 17
Online 115 ms 10
Offline 109 ms —
Offline 115 ms —
Online 109 ms 21
Online 122 ms 22
Online 109 ms 19
Offline 109 ms —

Other 2x servers in Germany (low ping)

2x Solo|Duo 50% Upkeep

0/100

Last checked 14 s ago

Wiped 1 d ago

2x GatherMax 21 avg wipe peakVanilla

Procedural Map

23 ms· Chicago

Jitter0 ms

Max 5 Team Month Wipe

0/50

Last checked 2 m ago

Wiped 1 d ago

2x GatherMax 51 avg wipe peakVanilla

Procedural Map

94 ms· Chicago

Jitter0 ms

- X2 | Solo/Duo/Trio/Quad |

6/100

Last checked 3 m ago

Wiped 1 d ago

2x GatherMax 4Vanilla

Custom Map

95 ms· Chicago

Jitter1.4 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.