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#2 WARZONE X5
Russia
[MAX 2|TP|KIT|SHOP|BRO|LOOT+]
6/100
Last checked 2 m ago
Wiped 23 h ago
Custom Map
Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 46 s ago
3 / 170 players
Procedural Map
5x 56 days live Wipe cycle 4 ±1.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 185.189.255.32:35000
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 3.3 | |
| 4 | |
| 3 | |
| 4 | |
| 3 | |
| 4 | |
| 6.7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 11 Sep 19 · 12:15 UTC Median daily peak 5 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Нет лимита на команду ● Рейты Х5/Х10 ● Улучшенный лут ● RPG система ● Киты ● Ремув ● РТ без карточек ● МВК не гниет! ● Турели и ПВО без электричества ● Достижения ● Установка карьеров ● Внутриигровой магазин ● Календарь вайпов ● И многое другое для комфортной игры!
Вайп карты каждый вторник, вайп чертежей каждкю субботу.
Наш магазин - rustcasta.ru
Мы вконтакте - vk.com/rust_casta
Discord & Steam
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 4 | |
| Online | — | 3 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 1 | |
| Online | — | 3 | |
| Online | — | 6 | |
| Online | — | 5 | |
| Online | — | 3 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | — | 0 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 0 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 2 | |
| Online | — | 2 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 4 | |
| Online | — | 1 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 4 | |
| Online | — | 2 | |
| Online | — | 3 | |
| Online | — | 3 | |
| Online | — | 3 | |
| Online | — | 2 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 3 | |
| Online | — | 4 | |
| Online | — | 3 |

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Russia
[MAX 2|TP|KIT|SHOP|BRO|LOOT+]
6/100
Last checked 2 m ago
Wiped 23 h ago
Custom Map


14/250
Last checked 2 m ago
Wiped 1 d ago
Custom Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.