RageRust.com • Vanilla
Russia
• EU
5/50
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 15 s ago
104 / 200 players
Procedural Map
56 days live Wipe cycle 14 ±0.7 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 185.189.255.135:35200
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 13.3 | |
| 14.7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 179 Oct 2 · 18:55 UTC Median daily peak 106.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
• Классический сервер без лишних модов, без доната
• Размер карты 4250
• Подходит новичкам, включен режим обучения
• Содержание шкафа снижено на 50%
• Классический размер команды, союзы разрешены
• Вайпы раз в две недели
• Переработчики и станции дронов в рыбацких деревнях и ранчо
• Высокий FPS и защита от DDoS атак
• Античит и поддержка RUST+
• Активная, не играющая администрация
• Новости игры и сервера, связь с администрацией: https://vk.com/rusty_empire
• Дискорд: https://discord.com/invite/RbuzxdMsyt
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 93 | |
| Online | — | 62 | |
| Online | — | 25 | |
| Online | — | 56 | |
| Online | — | 66 | |
| Online | — | 84 | |
| Online | — | 130 | |
| Online | — | 172 | |
| Online | — | 146 | |
| Online | — | 114 | |
| Online | — | 84 | |
| Online | — | 62 | |
| Online | — | 42 | |
| Online | — | 32 | |
| Online | — | 44 | |
| Online | — | 41 | |
| Online | — | 65 | |
| Online | — | 134 | |
| Online | — | 93 | |
| Online | — | 14 | |
| Online | — | 16 | |
| Online | — | 10 | |
| Online | — | 6 | |
| Online | — | 4 | |
| Online | — | 6 | |
| Online | — | 6 | |
| Online | — | 5 | |
| Online | — | 9 | |
| Online | — | 11 | |
| Online | — | 20 | |
| Online | — | 25 | |
| Online | — | 21 | |
| Online | — | 15 | |
| Online | — | 3 | |
| Online | — | 3 | |
| Online | — | 14 | |
| Online | — | 15 | |
| Online | — | 18 | |
| Online | — | 35 | |
| Online | — | 44 | |
| Online | — | 40 | |
| Online | — | 34 | |
| Online | — | 25 | |
| Online | — | 15 | |
| Online | — | 11 | |
| Online | — | 14 | |
| Online | — | 17 | |
| Online | — | 24 | |
| Online | — | 39 | |
| Online | — | 72 |
Russia
• EU
5/50
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Russia
VANILLA • EU
5/50
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.