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Friend Not Foe / PvE Community / Australasia

Server admin? Sign in with Steam to claim this server.

No reading yet from Chicago

Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.

Last checked 33 s ago

0 / 50 players

Procedural Map

12 days live

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Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 103.62.51.209:49105

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  • One click is enough — clicking multiple times won't help.
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First seen 21.09.2026

Next wipe: (in 11 days) Predicted

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
14.1
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 10 Oct 2 · 06:21 UTC Median daily peak 4.5 (median of daily peaks, not average population)

Observed daily peak

Force wipe0246810Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0246810

Server info

Easy going & newman friendly PvE server with a focus on environmental survival, roleplaying, events & community. This lightly modded server features murderous bots, more animals, slightly increased gather rates & reduced upkeep cost.

- This is an English speaking server based in Australia, everyone welcome.
- No raiding or killing - if you see trouble use '/admin please' in chat.
- We wipe biweekly, with a Purge the night before.

View webpage for more details.

Recent history from Chicago

Checked Status Ping Players
Online — 1
Online — 2
Online — 4
Online — 8
Online — 4
Online — 6
Online — 5
Online — 3
Online — 1
Online — 0
Online — 1
Online — 4
Online — 4
Online — 8
Online — 9
Online — 5
Online — 6
Online — 6
Online — 1
Online — 0
Online — 0
Online — 0
Online — 0
Online — 2
Online — 1
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 0
Online — 1
Online — 0
Online — 0
Online — 0
Online — 1
Online — 0
Online — 0
Online — 0
Online — 1
Online — 1
Online — 2
Online — 2
Online — 1
Online — 1
Online — 2
Online — 1
Online — 1

Other servers in Australia (low ping)

Halloween Zombies

2/40

Last checked 2 m ago

Wiped 2 d ago

5 avg wipe peakVanilla

Procedural Map

21 ms· Chicago

Solo Only Monthly |Low Pop| Mymini |BSKIN| BGR

1/40

Last checked 2 m ago

Wiped 2 d ago

7% elapsed93% left

Next wipe in 27 days

3x GatherMax 13 avg wipe peakVanilla

Procedural Map

21 ms· Chicago

Server

0/40

Last checked 4 m ago

Wiped 22 m ago

2 avg wipe peakVanilla

Procedural Map

21 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.