

Rustify.com 2x Solo/Duo/Trio
Oceania
2/40
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
208 ms · Chicago
Jitter 2.1 ms
Last checked 57 s ago
6 / 200 players
UKN Map
12 days live Avg ping 211.7 ms Avg jitter 8.4 ms Wipe cycle 1.7 ±1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 139.99.144.117:28019
First seen 21.09.2026
Last wipe: (12 h ago)
| Wiped | Days since previous |
|---|---|
| 1.1 | |
| 3.8 | |
| 1 | |
| 1 | |
| 1 | |
| 2 | |
| 2 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 46 Oct 1 · 07:19 UTC Median daily peak 18.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Build anything you'd like and try out your base designs with unlimited resources!
- Unlimited resources
- Private Build Areas
- Base Saving
- Vehicles
- Noclip
- Anti-Grief
- Custom Building Tools
UKN Store @ UKN.GG/Store
UKN Discord @ UKN.GG/Discord
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 208 ms | 7 | |
| Online | 211 ms | 10 | |
| Online | 208 ms | 6 | |
| Online | 212 ms | 5 | |
| Online | 212 ms | 4 | |
| Online | 212 ms | 6 | |
| Online | 209 ms | 2 | |
| Online | 208 ms | 1 | |
| Online | 212 ms | 6 | |
| Online | 211 ms | 10 | |
| Online | 212 ms | 11 | |
| Online | 211 ms | 7 | |
| Online | 208 ms | 6 | |
| Online | 212 ms | 8 | |
| Online | 212 ms | 5 | |
| Online | 212 ms | 0 | |
| Online | 212 ms | 25 | |
| Online | 212 ms | 27 | |
| Online | 212 ms | 44 | |
| Online | 211 ms | 34 | |
| Online | 212 ms | 38 | |
| Online | 208 ms | 29 | |
| Online | 212 ms | 44 | |
| Online | 212 ms | 30 | |
| Online | 208 ms | 24 | |
| Online | 214 ms | 22 | |
| Online | 215 ms | 20 | |
| Online | 214 ms | 17 | |
| Online | 214 ms | 16 | |
| Online | 214 ms | 15 | |
| Online | 212 ms | 27 | |
| Online | 212 ms | 24 | |
| Online | 208 ms | 26 | |
| Online | 212 ms | 21 | |
| Online | 209 ms | 18 | |
| Online | 212 ms | 17 | |
| Online | 209 ms | 10 | |
| Online | 212 ms | 9 | |
| Online | 212 ms | 15 | |
| Online | 208 ms | 10 | |
| Online | 212 ms | 12 | |
| Online | 212 ms | 11 | |
| Online | 212 ms | 16 | |
| Online | 208 ms | 16 | |
| Online | 212 ms | 10 | |
| Online | 208 ms | 9 | |
| Online | 212 ms | 9 | |
| Online | 212 ms | 8 | |
| Online | 212 ms | 8 | |
| Online | 208 ms | 11 |


Oceania
2/40
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
Oceania
Server
0/40
Last checked 7 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.