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Oceania
5/40
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
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188 ms · Chicago
Jitter 2.1 ms
Last checked 57 s ago
12 / 30 players
Procedural Map
12 days live Avg ping 193 ms Avg jitter 12.9 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 103.1.213.69:28035
First seen 21.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 27.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 17 Oct 2 · 10:02 UTC Median daily peak 11 (median of daily peaks, not average population)
Observed daily peak
13 full · 0 partial · 0 offline · 18 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to VANGUARD RUST (PvE) Player vs Environment Server only, 1/2 Decay/Upkeep, Base Protection, Base Skins, Raidable Bases, Zombies, Starter Kit /Kit in game, NO Cheating, NO PvP-KoS (Kill on Sight), NO Raiding/Looting other players. We can't stop the trolls so Please build a sturdy base with turrets and LOCK your containers. Defending your base against attacks is allowed. Turrets can be off Peacekeeper mode if they are behind a Stone/Ice/Wood wall and it has a gate and codelock. They should only be active to stop those people who wish to interfere with a persons base by actually entering into the base. If you have any outside & not behind anything they must be on Peacekeeper until Purge day Or admin will remove them. Sam's also must be left on peacekeeper. Admin Has added some extra shops to outpost. ONLY 24hr's BEFORE WIPE PURGING IS ALLOWED). Map Change/Wipe with FacePunch wipe schedule, Common rules of Respect apply. If your problem with Rust has been something like 'I can't do ANYTHING without getting shot this server is intended for you. VANGUARD RUST is meant to be a more relaxed Rust experience, with an emphasis on building. Users are encouraged to be chill and friendly, to build big, to be creative, and to have fun. If need admin or see rules and stay on top of updates see our discord, view web page, Thank you enjoy.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 188 ms | 11 | |
| Online | 191 ms | 10 | |
| Online | 191 ms | 12 | |
| Online | 191 ms | 14 | |
| Online | 191 ms | 3 | |
| Online | 191 ms | 4 | |
| Online | 191 ms | 2 | |
| Online | 191 ms | 7 | |
| Online | 191 ms | 12 | |
| Online | 191 ms | 11 | |
| Online | 191 ms | 15 | |
| Online | 191 ms | 13 | |
| Online | 191 ms | 13 | |
| Online | 188 ms | 7 | |
| Online | 191 ms | 7 | |
| Online | 191 ms | 0 | |
| Online | 188 ms | 3 | |
| Online | 188 ms | 2 | |
| Online | 188 ms | 3 | |
| Online | 192 ms | 4 | |
| Online | 191 ms | 6 | |
| Online | 191 ms | 6 | |
| Online | 191 ms | 4 | |
| Online | 191 ms | 4 | |
| Online | 188 ms | 7 | |
| Online | 191 ms | 4 | |
| Online | 191 ms | 3 | |
| Online | 191 ms | 8 | |
| Online | 188 ms | 5 | |
| Online | 191 ms | 5 | |
| Online | 191 ms | 11 | |
| Online | 191 ms | 7 | |
| Online | 191 ms | 7 | |
| Online | 191 ms | 3 | |
| Online | 191 ms | 2 | |
| Online | 191 ms | 5 | |
| Online | 191 ms | 0 | |
| Online | 188 ms | 3 | |
| Online | 191 ms | 4 | |
| Online | 191 ms | 2 | |
| Online | 191 ms | 10 | |
| Online | 191 ms | 8 | |
| Online | 191 ms | 4 | |
| Online | 191 ms | 3 | |
| Online | 188 ms | 3 | |
| Online | 188 ms | 2 | |
| Online | 188 ms | 1 | |
| Online | 188 ms | 0 | |
| Online | 194 ms | 3 | |
| Online | 191 ms | 4 |


Oceania
5/40
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.