

Rustify.com 2x Solo/Duo/Trio
Oceania
3/40
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
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209 ms · Chicago
Jitter 7.8 ms
Last checked 4 m ago
0 / 100 players
Procedural Map
12 days live Avg ping 216.2 ms Avg jitter 7.8 ms Wipe halving: 1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 144.137.211.53:28015
First seen 21.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 3 Sep 21 · 06:18 UTC Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
13 full · 0 partial · 0 offline · 78 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Aussie Jims PVE. No Raiding No PVP allowed. No decay and Monthly Wipe. /kit availible. This is a small friendly easy going server. Have Fun!!
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 209 ms | 1 | |
| Online | 220 ms | 0 | |
| Online | 208 ms | 0 | |
| Online | 210 ms | 3 | |
| Online | 217 ms | 1 | |
| Online | 227 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 208 ms | 0 | |
| Online | 217 ms | 0 | |
| Online | 220 ms | 0 | |
| Online | 208 ms | 0 | |
| Online | 217 ms | 0 | |
| Online | 208 ms | 0 | |
| Online | 207 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 220 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 223 ms | 1 | |
| Online | 219 ms | 0 | |
| Online | 220 ms | 0 | |
| Online | 217 ms | 0 | |
| Offline | 218 ms | — | |
| Online | 224 ms | 0 | |
| Online | 218 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 218 ms | 0 | |
| Online | 217 ms | 0 | |
| Online | 222 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 218 ms | 0 | |
| Online | 217 ms | 0 | |
| Online | 217 ms | 0 | |
| Online | 218 ms | 0 | |
| Online | 217 ms | 0 | |
| Online | 206 ms | 2 | |
| Online | 217 ms | 0 | |
| Online | 225 ms | 0 | |
| Online | 206 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 217 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 216 ms | 0 | |
| Online | 213 ms | 1 | |
| Online | 217 ms | 2 | |
| Online | 214 ms | 1 | |
| Online | 218 ms | 1 | |
| Online | 216 ms | 1 | |
| Online | 213 ms | 1 | |
| Online | 217 ms | 1 |


Oceania
3/40
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.