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RustForNoobs.com | Main | Weekly | AU

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212 ms · Chicago

Jitter 2.8 ms

Last checked 4 m ago

1 / 150 players

RustForNoobs Generated Maps

12 days live Avg ping 211.3 ms Avg jitter 6 ms Wipe cycle 6.8 ±0.2 days

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Connect: 139.99.233.31:28059

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 139.99.233.31:28059

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

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  3. Paste the command above (copy button next to it) and press Enter

First seen 21.09.2026

Next wipe: (in 5 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
6.5
7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 20 Sep 26 · 07:00 UTC Median daily peak 8 (median of daily peaks, not average population)

Observed daily peak

Force wipe05101520Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

05101520

Server info

Map - Weekly @ Fridays 5PM Sydney Time
BPs - Monthly @ Facepunch Update

Skip Queue: store.rustfornoobs.com
Discord: discord.gg/rustfornoobs
→ NO Group limit
→ 50% upkeep
→ Mini's spawn on roads
→ Map size: 3750

Rules:
- No hacking / scripting
- No intentional bug abuse
- No EAC / FP banned alts
- No ban evading
- No racism

Active non playing admins

Full rules: discord.gg/rustfornoobs

Ping history from Chicago

218ms209.7msSep 21Oct 3

Jitter history

18.1ms1.4msSep 21Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 212 ms 1
Online 208 ms 4
Online 211 ms 5
Online 208 ms 8
Online 212 ms 5
Online 208 ms 3
Online 208 ms 2
Online 212 ms 1
Online 212 ms 0
Online 212 ms 2
Online 211 ms 2
Online 208 ms 3
Online 212 ms 6
Online 212 ms 5
Online 212 ms 5
Online 208 ms 3
Online 208 ms 8
Online 212 ms 5
Online 208 ms 5
Online 212 ms 4
Online 208 ms 0
Online 208 ms 0
Online 212 ms 1
Online 212 ms 1
Online 212 ms 0
Online 212 ms 0
Online 212 ms 1
Online 211 ms 2
Online 212 ms 0
Online 215 ms 0
Online 215 ms 0
Online 215 ms 0
Online 208 ms 0
Online 212 ms 2
Online 208 ms 0
Online 211 ms 2
Online 212 ms 2
Online 208 ms 3
Online 211 ms 1
Online 211 ms 0
Online 208 ms 0
Online 211 ms 0
Online 212 ms 4
Online 208 ms 6
Online 212 ms 4
Online 208 ms 3
Online 208 ms 3
Online 208 ms 3
Online 208 ms 3
Online 212 ms 3

Other servers in Australia (low ping)

4/40

Last checked 54 s ago

Wiped 1 d ago

26% elapsed74% left

Next wipe in 5 days

2x GatherMax 36 avg wipe peakVanilla

Procedural Map

21 ms· Chicago

Jitter0 ms

Server (PVE)

4/75

Last checked 1 m ago

Wiped 12 h ago

4 avg wipe peakVanilla

Procedural Map

21 ms· Chicago

Jitter0 ms

3/20

Last checked 4 m ago

Wiped 1 d ago

2 avg wipe peakVanilla

Procedural Map

21 ms· Chicago

Jitter1.4 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.