Rusty Pipes |
Oceania
Halloween Zombies
2/40
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| Server admin? Sign in with Steam to claim this server.
195 ms · Chicago
Jitter 0 ms
Last checked 3 m ago
2 / 50 players
Procedural Map
12 days live Avg ping 195.3 ms Avg jitter 7.9 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 139.99.145.5:28025
First seen 21.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 27.2 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 9 Oct 3 · 05:06 UTC Median daily peak 4 (median of daily peaks, not average population)
Observed daily peak
13 full · 0 partial · 0 offline · 18 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Rust is overrun with Zombies! Can you survive the challenges of this new world?
【Server Features】
• PURGE 1day before WIPE
• Raidable Bases
• Raiding NPCS's
• Events
• Boss Monsters
• Zombie Hordes Roam the map
• Kits
• Skill Tree
• Cooking
• Arena
• Teleports (home and tpr)
• Auto Building Upgrade (Bgrade)
• VIP
• Base Repair & Auto Base Repair
Farmers Friendly
• Pies and Teas are sellable for Server Points
• Normal XP gain for harvesting plants from a planter
• Enhanced farming experience through Skill Tree Talents & Cooking Plugin
【Features & Perks】
Additional Features and Perks can be found in our website/discord below:
• web: store.battleserver.gg
• discord: https://discord.gg/g2Rt9bZGRC
• Server: zombies.battleserver.gg:28025
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 195 ms | 2 | |
| Online | 195 ms | 4 | |
| Online | 192 ms | 5 | |
| Online | 195 ms | 4 | |
| Online | 195 ms | 7 | |
| Online | 195 ms | 3 | |
| Offline | — | — | |
| Online | 195 ms | 2 | |
| Online | 192 ms | 1 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 1 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 1 | |
| Online | 195 ms | 4 | |
| Online | 195 ms | 1 | |
| Online | 195 ms | 1 | |
| Online | 192 ms | 1 | |
| Online | 192 ms | 1 | |
| Online | 195 ms | 1 | |
| Online | 195 ms | 1 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 1 | |
| Online | 195 ms | 3 | |
| Online | 192 ms | 5 | |
| Online | 192 ms | 2 | |
| Online | 195 ms | 1 | |
| Online | 195 ms | 2 | |
| Online | 195 ms | 1 | |
| Online | 194 ms | 1 | |
| Online | 199 ms | 1 | |
| Online | 194 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 1 | |
| Online | 195 ms | 3 | |
| Online | 195 ms | 1 | |
| Online | 195 ms | 1 | |
| Online | 202 ms | 0 | |
| Online | 192 ms | 1 | |
| Online | 195 ms | 2 | |
| Online | 192 ms | 1 | |
| Online | 195 ms | 1 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 1 | |
| Online | 195 ms | 1 | |
| Online | 192 ms | 1 | |
| Online | 195 ms | 1 | |
| Online | 195 ms | 1 | |
| Online | 195 ms | 2 | |
| Online | 192 ms | 1 |
Oceania
Halloween Zombies
2/40
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
Oceania
Server
1/40
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.