MysticAU | 3x Monthly | Max 4 | Raid Times | Low Upkeep banner

MysticAU | 3x Monthly | Max 4 | Raid Times | Low Upkeep

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192 ms · Chicago

Jitter 1.7 ms

Last checked 1 m ago

2 / 75 players

MYSTICAU.COM

3x Max 4 12 days live Avg ping 194.9 ms Avg jitter 5 ms

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Connect: 51.161.219.251:28020

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First seen 21.09.2026

Next wipe: (in 28 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
27.7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 8 Sep 21 · 10:04 UTC Median daily peak 5 (median of daily peaks, not average population)

Observed daily peak

Force wipe02468Sep 21Oct 3

13 full · 0 partial · 0 offline · 78 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

02468

Server info

Join our discord using the external site below!

Core Changes:
Max Team Size: 4
Wipe Schedule: Force Wipe Day @ 12pm (ACST/ADL)
Raid Time: 5pm - 12am weekdays | 12pm - 12am weekends (ACST/ADL)
Multiplier: 3X
Custom Loot Tables (No Junk)
Tier 1 BPs Unlocked
Larger Stack Sizes
Auto Sort Furnaces
Quick Smelt

QOL Changes:
Skip Night Vote
Automatic Authorization
Remove Tool
Sort Boxes
Instant Barrels
Auto Barrel Pickup
Monument Recyclers
Faster Recyclers
Instant Vending Restock
Clans (with auto teams)
Removed Animal AI
Safe SAM Sites
Building Workbench Radius

VIP Perks:
Priority Queue
Map Votes
Skinbox (unofficial skins & owned DLC only)
Sign Artist
Bgrade

Ping history from Chicago

198.9ms193.2msSep 21Oct 3

Jitter history

12.6ms1.2msSep 21Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 192 ms 2
Online 195 ms 2
Online 192 ms 2
Online 192 ms 5
Online 195 ms 1
Online 195 ms 0
Online 195 ms 0
Online 195 ms 0
Online 195 ms 3
Online 195 ms 3
Online 195 ms 3
Online 195 ms 1
Online 192 ms 1
Online 192 ms 0
Online 192 ms 0
Online 195 ms 1
Online 192 ms 0
Online 195 ms 0
Online 192 ms 0
Online 192 ms 1
Online 195 ms 1
Online 195 ms 0
Online 192 ms 1
Online 192 ms 1
Online 192 ms 1
Online 195 ms 1
Online 199 ms 1
Online 199 ms 2
Online 199 ms 1
Online 198 ms 1
Online 196 ms 1
Online 192 ms 4
Online 195 ms 2
Online 195 ms 0
Online 195 ms 1
Online 196 ms 2
Online 197 ms 3
Online 195 ms 2
Online 192 ms 2
Online 192 ms 3
Online 192 ms 3
Online 195 ms 1
Online 195 ms 1
Online 195 ms 2
Online 195 ms 2
Online 192 ms 2
Online 195 ms 3
Online 195 ms 3
Online 195 ms 1
Online 195 ms 3

Other 3x servers in Australia (low ping)

3x | Raidable Bases | Weekly

0/40

Last checked 7 m ago

Wiped 2 d ago

31% elapsed69% left

Next wipe in 4 days

3x Gather2 avg wipe peakVanilla

Procedural Map

23 ms· Chicago

Jitter0.7 ms

Solo Only Monthly |Low Pop| Mymini |BSKIN| BGR

0/40

Last checked 7 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

3x GatherMax 13 avg wipe peakVanilla

Procedural Map

23 ms· Chicago

Jitter0.7 ms

x3 | Modded

0/40

Last checked 6 m ago

Wiped 1 d ago

3x Gather3 avg wipe peakVanilla

Procedural Map

95 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.