Lil Rusters [US
Oceania
Biweekly] 2X | Raidable Bases | FRESH WIPE
1/125
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
195 ms · Chicago
Last checked 6 m ago
0 / 75 players
The Official Home of Ser Winter
2x Max 3 12 days live Avg ping 195.5 ms Avg jitter 10.3 ms Wipe halving: 3 days Wipe cycle 5.2 ±2.6 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 51.161.199.206:28014
First seen 21.09.2026
Last wipe: (10 d ago)
| Wiped | Days since previous |
|---|---|
| 1.5 | |
| 7 | |
| 7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 14 Sep 23 · 08:48 UTC Median daily peak 3 (median of daily peaks, not average population)
Observed daily peak
13 full · 0 partial · 0 offline · 78 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
The Official Home Of Ser Winter!
Map Wipes: Wednesday @ 4pm & Sundays @ 12pm Sydney Time
BPs Wipe: Force Wipe
PLAYER REPORTS
\t• Got clips? Submit a ticket in our Discord!
\t• No clips? Press F7 to submit a report in-game!
\t``STORE: store.Winterust.net \t|\tSUPPORT: discord.gg/Winterust
Winterust Features
\tActive Staff\t\t | \tBase Pop: 100+\t\t| \tCustom Maps \t
\t2x Gather\t\t\t | \t2x Smelting\t\t| \t2x Crafting Times
\tFaster Recycling\t\t | \tExtra Recyclers\t\t| \tTier 1 BPs Unlocked
\t\t\t\tJunk items removed from loot tables
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 195 ms | 1 | |
| Online | 195 ms | 2 | |
| Online | 195 ms | 1 | |
| Online | 195 ms | 1 | |
| Online | 192 ms | 1 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 1 | |
| Online | 192 ms | 0 | |
| Online | 192 ms | 1 | |
| Online | 192 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 1 | |
| Online | 196 ms | 2 | |
| Online | 195 ms | 1 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 196 ms | 0 | |
| Online | 195 ms | 0 | |
| Offline | — | — | |
| Online | 195 ms | 1 | |
| Online | 192 ms | 1 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 2 | |
| Online | 192 ms | 1 | |
| Online | 192 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 199 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 195 ms | 5 | |
| Online | 195 ms | 3 | |
| Online | 195 ms | 3 | |
| Online | 195 ms | 1 | |
| Online | 192 ms | 1 | |
| Online | 195 ms | 1 | |
| Online | 195 ms | 0 | |
| Online | 196 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 1 | |
| Online | 192 ms | 1 | |
| Online | 195 ms | 1 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 196 ms | 0 | |
| Online | 192 ms | 0 |
Oceania
Biweekly] 2X | Raidable Bases | FRESH WIPE
1/125
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
Oceania
2x Solo/Duo | JUST WIPED
0/75
Last checked 6 m ago
Wiped 1 d ago
Procedural Map
Oceania
| 2X | SOLO/DUO | MONTLY | ORP | QOL+
0/75
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.