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Survivors Rust Duo's | 4X Bi-Monthly | cases | shop | vehicles

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Offline

Last checked 38 m ago

0 / 150 players

Procedural Map

4x Max 2 12 days live Avg ping 192.5 ms Avg jitter 6.6 ms

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Connect: 103.1.213.253:28015

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
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First seen 21.09.2026

Next wipe: (in 18 hours) Predicted

Last wipe: (29 d ago)

Wipe history

Wiped Days since previous
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 2 Sep 22 · 10:19 UTC Median daily peak 1 (median of daily peaks, not average population)

Observed daily peak

012Sep 21Sep 26

6 full · 0 partial · 7 offline · 18 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

Not enough wipe history yet to compare cycles — this fills in as more wipes complete.

Ping history from Chicago

196.3ms190msSep 21Sep 26

Jitter history

10.2ms1.2msSep 21Sep 26

Recent history from Chicago

Checked Status Ping Players
Online 192 ms 0
Online 191 ms 0
Online 188 ms 1
Online 191 ms 1
Online 191 ms 0
Online 191 ms 0
Online 191 ms 0
Online 191 ms 1
Online 191 ms 1
Online 191 ms 0
Online 191 ms 0
Online 188 ms 0
Online 188 ms 1
Online 188 ms 1
Online 191 ms 0
Online 188 ms 0
Online 207 ms 0
Online 208 ms 1
Online 217 ms 0
Online 191 ms 0
Online 188 ms 0
Online 191 ms 0
Online 188 ms 0
Online 188 ms 1
Online 188 ms 0
Online 191 ms 0
Online 191 ms 0
Online 191 ms 1
Online 192 ms 1
Online 188 ms 1
Online 193 ms 0
Online 188 ms 0
Online 195 ms 0
Online 192 ms 1
Online 213 ms 0
Online 197 ms 0
Online 188 ms 0
Online 195 ms 0
Online 197 ms 1
Online 188 ms 1
Online 193 ms 0
Online 212 ms 0
Online 192 ms 0
Online 188 ms 0
Online 189 ms 0
Online 191 ms 0
Online 188 ms 0
Online 188 ms 0
Online 191 ms 1
Online 191 ms 1

Other servers in Australia (low ping)

5/40

Last checked 4 m ago

Wiped 1 d ago

27% elapsed73% left

Next wipe in 5 days

2x GatherMax 36 avg wipe peakVanilla

Procedural Map

21 ms· Chicago

2/2

Last checked 2 m ago

Wiped 1 d ago

2 avg wipe peakVanilla

Procedural Map

21 ms· Chicago

Jitter0 ms

Server

1/40

Last checked 4 m ago

Wiped 1 d ago

2 avg wipe peakVanilla

Procedural Map

21 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.