[OCE] OGS | 3X | WARZONE banner

[OCE] OGS | 3X | WARZONE

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188 ms · Chicago

Last checked 3 m ago

0 / 50 players

Custom Map

3x 12 days live Avg ping 193.9 ms Avg jitter 14.1 ms

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Connect: 103.62.51.132:28225

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First seen 21.09.2026

Next wipe: (in 4 days) Predicted

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
12.8
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 0 Sep 21 · 05:52 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

Force wipe01Sep 21Oct 3

13 full · 0 partial · 0 offline · 78 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01

Server info

OGS | Oceanic Gaming Servers - OCE Competitive Rust

ONE WEEK. ONE BATTLEFIELD. ALL-OUT WAR.
Weekly Thursday 6PM wipes.

No raid protection. No raid windows.
No safe hours.
Full PvP and raiding from wipe to wipe.

RATES and PROGRESSION
3x Gather - 2x Crafting Speed - 2x Components & Scrap
Fast Smelting - 2x Recycler Speed - Faster Crates
Additional Recyclers - Tier 1 BPs Unlocked
Long Days / Short Nights

SERVER INFO - Max Team Size: 5 - Weekly Wipes
2500 Custom Map - Killfeed & Leaderboards

Active OCE Admin Team

Built WITH the community, not just for it.

Discord: discord.gg/xTPHgJGAwp

Ping history from Chicago

207.7ms189.5msSep 21Oct 3

Jitter history

36.2ms0msSep 21Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 188 ms 0
Online 196 ms 0
Online 188 ms 0
Online 191 ms 0
Online 191 ms 0
Online — 0
Online 191 ms 0
Online 191 ms 0
Online 188 ms 0
Online 188 ms 0
Online 191 ms 0
Online 197 ms 0
Online 194 ms 0
Online 191 ms 0
Online 203 ms 0
Online 188 ms 0
Online 191 ms 0
Online 188 ms 0
Online 191 ms 0
Online 191 ms 0
Online 191 ms 0
Offline 191 ms —
Online 191 ms 0
Online 188 ms 0
Online 191 ms 0
Online 191 ms 0
Online 191 ms 0
Online 188 ms 0
Online 191 ms 0
Online 188 ms 0
Online 188 ms 0
Online 240 ms 0
Online 188 ms 0
Online 227 ms 0
Online 191 ms 0
Online 191 ms 0
Online 196 ms 0
Online 227 ms 0
Online 191 ms 0
Online 191 ms 0
Online 191 ms 0
Online 191 ms 0
Online 191 ms 0
Online 191 ms 0
Online 191 ms 0
Online 191 ms 0
Online 191 ms 0
Online 191 ms 0
Online 191 ms 0
Online 194 ms 0

Other 3x servers in Australia (low ping)

3x | Raidable Bases | Weekly

0/40

Last checked 1 m ago

Wiped 2 d ago

38% elapsed62% left

Next wipe in 4 days

3x Gather2 avg wipe peakVanilla

Procedural Map

23 ms· Chicago

Solo Only Monthly |Low Pop| Mymini |BSKIN| BGR

0/40

Last checked 2 m ago

Wiped 2 d ago

7% elapsed93% left

Next wipe in 27 days

3x GatherMax 13 avg wipe peakVanilla

Procedural Map

23 ms· Chicago

x3|KITS|RAIDABLE BASE| Just WIped

0/75

Last checked 3 m ago

Wiped 2 d ago

31% elapsed69% left

Next wipe in 4 days

3x Gather2 avg wipe peakVanilla

Procedural Map

95 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.