A Shockbyte Rust
Oceania
Server
1/40
Last checked 1 m ago
Wiped 1 h ago
Procedural Map
Southern Grid AU Server admin? Sign in with Steam to claim this server.
195 ms · Chicago
Last checked 5 m ago
0 / 50 players
Procedural Map
12 days live Avg ping 195.1 ms Avg jitter 4.6 ms Wipe halving: 9 days Wipe cycle 14 ±5.4 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 51.161.198.78:28070
First seen 21.09.2026
Last wipe: (10 d ago)
| Wiped | Days since previous |
|---|---|
| 8.6 | |
| 19.4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Sep 26 · 07:04 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
13 full · 0 partial · 0 offline · 18 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
[ Next wipe 4/Sep @ 5am AEST]
A genuine Vanilla Rust environment.
- Unrestricted PvP
- No group limits
- Vanilla loot tables
- Standard rates
- Active non-Competitive Admin
Targeted refinement of the solo ecosystem | easing Rusts natural clan bias.
- Subtle additions to solo grubbing & supply drops
- Quarry lock | Short window to save your loot
- Ping limited | AU/NZ only
- Hand-selected procedural maps
Come & enjoy Rusts original balanced gameplay
with a constantly evolving premium Solo feel
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 195 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 196 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 196 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 196 ms | 0 | |
| Online | 196 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 1 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 202 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 199 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 199 ms | 0 | |
| Online | 198 ms | 0 | |
| Online | 196 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 209 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 192 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 0 | |
| Online | 195 ms | 1 | |
| Online | 192 ms | 0 |
Oceania
Server
1/40
Last checked 1 m ago
Wiped 1 h ago
Procedural Map
Oceania
Biweekly] 2X | Raidable Bases | FRESH WIPE
1/125
Last checked 3 s ago
Wiped 2 d ago
Procedural Map
Oceania
Halloween Zombies
1/40
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.