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3/75
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
[EU] Bloodhound | 3x | Force + Mid Wipes | Solo/Duo/Trio/Quad Server admin? Sign in with Steam to claim this server.
Offline
Last checked 38 m ago
0 / 300 players
Custom Map
3x Max 4 12 days live Avg ping 112.8 ms Avg jitter 4.2 ms Wipe halving: 1 days Wipe cycle 1.9 ±1.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 94.130.167.253:28020
First seen 20.09.2026
Last wipe: (5 d ago)
| Wiped | Days since previous |
|---|---|
| 3.7 | |
| 1.1 | |
| 1 | |
| 1.7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 3 Sep 26 · 16:30 UTC Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
9 full · 0 partial · 5 offline · 77 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Bloodhound — 3x Solo/Duo/Trio/Quad!
- 3x Gather Rates
- 3x Loot & Crate Spawns
- Boosted Military Crate Loot
- 2x Barrel/Roadside Spawns
- Wipes Every 2 Weeks
- Active Admin Team
- In-Game Reports (F7 → Discord)
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 121 ms | 1 | |
| Online | 108 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 2 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 2 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 1 | |
| Online | 121 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 |

.jpg)
3/75
Last checked 4 m ago
Wiped 2 d ago
Procedural Map


|PurgeNights |Real Physical Symptoms
2/100
Last checked 3 m ago
Wiped 2 d ago
Extraction
Europe
kits max3 r
0/40
Last checked 53 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.