0/200
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 4 h ago
1 / 100 players
Your Map Name
12 days live Avg ping 208.4 ms Avg jitter 18.7 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 117.13.120.203:65520
First seen 20.09.2026
Last wipe: (12 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 5 Sep 22 · 12:23 UTC Median daily peak 3.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 6 offline · 17 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
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| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 224 ms | 1 | |
| Online | 194 ms | 1 | |
| Online | 201 ms | 1 | |
| Online | 195 ms | 1 | |
| Online | 203 ms | 1 | |
| Online | 212 ms | 1 | |
| Online | 204 ms | 1 | |
| Online | 211 ms | 1 | |
| Online | 195 ms | 1 | |
| Online | 203 ms | 1 | |
| Online | — | 3 | |
| Online | 234 ms | 3 | |
| Online | 203 ms | 3 | |
| Online | 222 ms | 3 | |
| Online | 195 ms | 2 | |
| Online | 195 ms | 2 | |
| Online | 194 ms | 2 | |
| Online | 195 ms | 2 | |
| Online | 314 ms | 2 | |
| Offline | 230 ms | — | |
| Online | 220 ms | 2 | |
| Online | 194 ms | 3 | |
| Online | 241 ms | 3 | |
| Online | 204 ms | 3 | |
| Online | 202 ms | 2 | |
| Online | 196 ms | 2 | |
| Online | 212 ms | 2 | |
| Online | 225 ms | 2 | |
| Online | 196 ms | 2 | |
| Online | 227 ms | 3 | |
| Online | 220 ms | 2 | |
| Offline | 200 ms | — | |
| Online | 195 ms | 1 | |
| Online | 197 ms | 2 | |
| Online | 203 ms | 1 | |
| Online | 227 ms | 1 | |
| Online | 194 ms | 1 | |
| Online | 194 ms | 1 | |
| Online | 203 ms | 2 | |
| Online | 197 ms | 1 | |
| Online | 205 ms | 1 | |
| Online | — | 2 | |
| Online | 197 ms | 2 | |
| Online | 211 ms | 2 | |
| Online | 206 ms | 1 | |
| Online | 211 ms | 1 | |
| Online | 196 ms | 1 | |
| Online | 203 ms | 1 | |
| Online | 199 ms | 1 | |
| Online | 200 ms | 1 |
0/200
Last checked 1 m ago
Wiped 2 d ago
Procedural Map

0/200
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.