
1/125
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
♨ TeaTime.gg 建筑创造|PvE|突袭测试|无需加速器 Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
0 / 150 players
⚠⚠RAID PRACTICE⚠⚠
13 days live Avg ping 153.1 ms Avg jitter 6.2 ms Wipe halving: 1 days Wipe cycle 2.7 ±2.7 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 162.222.17.25:28115
First seen 20.09.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 0.9 | |
| 1 | |
| 1.8 | |
| 7.3 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 5 Oct 1 · 08:39 UTC Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
13 full · 0 partial · 1 offline · 17 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
♨ TeaTime.gg GREENHOUSE - BUILD BETTER BASES, FASTER ♨
GOATED TOOLS · INSTANT TEMPLATES · SHARED PLOTS · NO LAG
▶ BUILD AT WARP SPEED - instant upgrades and edits
▶ LOAD, REMIX, FLEX - templates and community bases
▶ BUILD WITH FRIENDS - shared plots, zero friction
▶ СТРОЙ БЫСТРЕЕ - мгновенные апгрейды
▶ ЗАГРУЖАЙ И УЛУЧШАЙ - базы сообщества
▶ СТРОЙТЕ ВМЕСТЕ - общие участки без лагов
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 138 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 158 ms | 0 | |
| Online | 144 ms | 2 | |
| Online | 151 ms | 2 | |
| Online | 144 ms | 1 | |
| Online | 156 ms | 2 | |
| Online | 154 ms | 0 | |
| Online | 151 ms | 0 | |
| Online | 158 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 162 ms | 0 | |
| Online | 156 ms | 0 | |
| Online | 158 ms | 0 | |
| Online | 156 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 165 ms | 0 | |
| Online | 155 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 153 ms | 0 | |
| Online | 160 ms | 0 | |
| Online | 162 ms | 0 | |
| Online | 156 ms | 0 | |
| Online | 160 ms | 0 | |
| Online | 156 ms | 0 | |
| Online | 155 ms | 0 | |
| Online | 153 ms | 0 | |
| Online | 157 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 151 ms | 1 | |
| Online | 147 ms | 1 | |
| Online | 159 ms | 1 | |
| Online | 154 ms | 1 | |
| Online | 159 ms | 1 | |
| Online | 149 ms | 1 | |
| Online | 142 ms | 1 | |
| Online | 159 ms | 1 | |
| Online | 156 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 148 ms | 0 |

1/125
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
Rust 2x
0/100
Last checked 8 m ago
Wiped 2 d ago
Procedural Map

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.