Rust 2x
0/100
Last checked 5 m ago
Wiped 2 d ago
Procedural Map
♨ TEATIME 建築|建筑|PvE|レイド検証|初心者歓迎 Server admin? Sign in with Steam to claim this server.
153 ms · Chicago
Last checked 5 m ago
0 / 150 players
友達と一緒に建築
13 days live Avg ping 152.3 ms Avg jitter 6 ms Wipe cycle 2.6 ±2.4 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 162.222.17.25:28015
First seen 20.09.2026
Last wipe: (2 h ago)
| Wiped | Days since previous |
|---|---|
| 1 | |
| 1 | |
| 2 | |
| 1.7 | |
| 7.4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 8 Oct 1 · 12:20 UTC Median daily peak 3.5 (median of daily peaks, not average population)
Observed daily peak
14 full · 0 partial · 0 offline · 17 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
♨ TeaTime.gg GREENHOUSE - BUILD BETTER BASES, FASTER ♨
GOATED TOOLS · INSTANT TEMPLATES · SHARED PLOTS · NO LAG
▶ BUILD AT WARP SPEED - instant upgrades and edits
▶ LOAD, REMIX, FLEX - templates and community bases
▶ BUILD WITH FRIENDS - shared plots, zero friction
▶ СТРОЙ БЫСТРЕЕ - мгновенные апгрейды
▶ ЗАГРУЖАЙ И УЛУЧШАЙ - базы сообщества
▶ СТРОЙТЕ ВМЕСТЕ - общие участки без лагов
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 153 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 156 ms | 0 | |
| Online | 153 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 165 ms | 0 | |
| Online | 143 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 142 ms | 3 | |
| Online | 146 ms | 1 | |
| Online | 148 ms | 1 | |
| Online | 143 ms | 0 | |
| Online | 156 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 150 ms | 2 | |
| Online | 149 ms | 0 | |
| Online | 149 ms | 4 | |
| Online | 160 ms | 4 | |
| Online | 153 ms | 5 | |
| Online | 157 ms | 5 | |
| Online | 149 ms | 1 | |
| Online | 153 ms | 2 | |
| Online | 157 ms | 2 | |
| Online | 153 ms | 4 | |
| Online | 153 ms | 2 | |
| Online | 156 ms | 3 | |
| Online | 161 ms | 2 | |
| Online | 157 ms | 0 | |
| Online | 156 ms | 0 | |
| Online | 153 ms | 0 | |
| Online | 160 ms | 0 | |
| Online | 153 ms | 0 | |
| Online | 156 ms | 0 | |
| Online | 151 ms | 0 | |
| Online | 161 ms | 0 | |
| Online | 157 ms | 1 | |
| Online | 161 ms | 2 | |
| Online | 157 ms | 3 | |
| Online | 152 ms | 1 | |
| Online | 159 ms | 1 | |
| Online | 139 ms | 2 | |
| Online | 158 ms | 1 | |
| Online | 160 ms | 1 | |
| Online | 159 ms | 1 | |
| Online | 151 ms | 0 |
Rust 2x
0/100
Last checked 5 m ago
Wiped 2 d ago
Procedural Map

0/125
Last checked 59 s ago
Wiped 2 d ago
Procedural Map

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.