
EU | After Work Survival | Vanilla | Monthly | 50% Upkeep
Server admin? Sign in with Steam to claim this server.
115 ms · Chicago
Jitter 4.9 ms
Last checked 4 s ago
2 / 100 players
Procedural Map
12 days live Avg ping 112.4 ms Avg jitter 3.4 ms Wipe halving: 2 days Wipe cycle 5.5 ±3.5 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 148.251.22.167:28005
First seen 20.09.2026
Last wipe: (1 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 9 | |
| 2 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 9 Oct 1 · 18:50 UTC Median daily peak 3 (median of daily peaks, not average population)
Observed daily peak
6 full · 0 partial · 8 offline · 77 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 1
- Sep 22
- Sep 20
Server info
Vanilla | No Group Limits
Advanced Offline Protection | Online Raids Always Allowed
Monthly Full Wipe on the first Thursday of the Month
Purge: Offline Protection disabled on the last Saturday before Wipe +
during the final 24h before Wipe
More Info on Discord
Discord: https://discord.gg/xYNCE7Ya2V | Click
"External Website" to join our Discord
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 115 ms | 3 | |
| Online | 108 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 2 | |
| Online | 115 ms | 2 | |
| Online | 115 ms | 5 | |
| Online | 108 ms | 3 | |
| Online | 115 ms | 1 | |
| Online | 108 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 107 ms | 2 | |
| Online | 107 ms | 7 | |
| Online | 115 ms | 3 | |
| Online | 115 ms | 2 | |
| Online | 115 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 |
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Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.