RageRust.com • Vanilla
Russia
• EU
2/50
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
157 ms · Chicago
Last checked 1 m ago
1 / 50 players
Custom Map
57 days live Avg ping 163.5 ms Avg jitter 31.3 ms Wipe cycle 14.2 ±0.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 92.255.175.39:31020
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 14 | |
| 14.4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 15 Sep 6 Median daily peak 9 (median of daily peaks, not average population)
Observed daily peak
30 full · 0 partial · 0 offline · 1 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Вас Приветствует Проект НОВАЯ ЖИЗНЬ PVE
Внимание Игроки с МАТАМИ В НИКАХ будут отправлены в бан без предупреждения,
Игровое развитие, доп меню крафта оружия и брони,
Custom карта, Арена бредли,
У нас не падает лут после смерти,
Мирный сервер, Вас не могут убить другие игроки,
Рейд базы 5 видов сложности, NPC на РТ,
Множество уникальных Боссов, Вызывной Коптер,
Ивент Спутник, Конвой, Бронепоезд, Событие в Порту и т.д,
Дополнительный рюкзак, Дерево навыков,
Ускореный Переработчик, Расширенный Верстак,
Личные Виртуальные Карьеры Х5, Промышленная конюшня,
Кастомное оружие и броня, Расширенный крафт,
Ремув, Телепорт, Трейд, Алкоферма и т.д
Зашита строений и лута от других игроков.
Отзывчивая Администрация. :-)
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 157 ms | 5 | |
| Online | 147 ms | 7 | |
| Online | 155 ms | 7 | |
| Online | 142 ms | 3 | |
| Online | 146 ms | 2 | |
| Online | 150 ms | 4 | |
| Online | 141 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 149 ms | 3 | |
| Online | 150 ms | 5 | |
| Online | 143 ms | 5 | |
| Online | 152 ms | 1 | |
| Online | 144 ms | 5 | |
| Online | 144 ms | 7 | |
| Online | 147 ms | 5 | |
| Online | 148 ms | 1 | |
| Online | 163 ms | 3 | |
| Online | 153 ms | 3 | |
| Online | 141 ms | 0 | |
| Online | 147 ms | 2 | |
| Online | 141 ms | 0 | |
| Online | 162 ms | 1 | |
| Online | 141 ms | 1 | |
| Online | 156 ms | 5 | |
| Online | 155 ms | 5 | |
| Online | 166 ms | 0 | |
| Online | 162 ms | 3 | |
| Online | 151 ms | 3 | |
| Online | 151 ms | 0 | |
| Online | 146 ms | 1 | |
| Online | 148 ms | 0 | |
| Online | 175 ms | 1 | |
| Online | 163 ms | 1 | |
| Online | 142 ms | 6 | |
| Online | 153 ms | 4 | |
| Online | 153 ms | 3 | |
| Online | 159 ms | 2 | |
| Online | 154 ms | 4 | |
| Online | 146 ms | 1 | |
| Online | 146 ms | 1 | |
| Online | 152 ms | 0 | |
| Online | 156 ms | 0 | |
| Online | 160 ms | 0 | |
| Online | 165 ms | 5 | |
| Online | 534 ms | 9 | |
| Online | 170 ms | 7 | |
| Online | 142 ms | 8 | |
| Online | 147 ms | 6 | |
| Online | 146 ms | 4 | |
| Online | 154 ms | 2 |
Russia
• EU
2/50
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Russia
VANILLA • EU
2/50
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.