WIPE IN: 8h | Endgame #6 | US 2x Vanilla+ | Fri | Solo Duo Trio banner

WIPE IN: 8h | Endgame #6 | US 2x Vanilla+ | Fri | Solo Duo Trio

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Offline

Last checked 59 m ago

0 / 150 players

Procedural Map

2x Max 3 13 days live Avg ping 45.1 ms Avg jitter 0.9 ms Wipe cycle 3.8 ±1.6 days

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Connect: 62.146.170.181:28075

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First seen 20.09.2026

Next wipe: (in 13 hours) High confidence

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
4.3
1.6
5.5
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 2 Sep 26 · 08:09 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

WipeWipeWipeForce wipe012Sep 20Oct 2

13 full · 0 partial · 1 offline · 17 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012

Server info

WIPE IN: 6d 15h

Map wipe: every Sunday, 13:00 America/New_York
Blueprints: wipe on force wipe, otherwise carry over

Rates: 2x gather, 2x loot, 2x sulfur

Skip Queue: rust-endgame.store
→ Team limit: 3
→ Map size: 3500

Rules:
- No hacking / scripting
- No intentional bug abuse
- No EAC / FP banned alts
- No ban evading
- No racism

Active, non-playing admins. /report in chat goes straight to them

Website: rust-endgame.store

Ping history from Chicago

46.4ms45msSep 20Oct 2

Jitter history

2.8ms0msSep 20Oct 2

Recent history from Chicago

Checked Status Ping Players
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0
Online 45 ms 0

Other 2x servers in United States (low ping)

|PvE|Vanilla|2x|NoRaid|NoDecay|

4/150

Last checked 2 m ago

Wiped 2 d ago

7% elapsed93% left

Next wipe in 27 days

2x Gather6 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

[US] RustHaven Main

North America

2X [HIGHLY MODDED] [NPC RAID BASES] [ROAMIN

1/50

Last checked 23 s ago

Wiped 2 d ago

2x Gather4 avg wipe peakVanilla

Dark Ages

<1 ms· Chicago

Slug.gg 2x |

North America

NPC Raids | Leaderboard | No Offline | Biweekly

0/100

Last checked 8 m ago

Wiped 2 d ago

16% elapsed84% left

Next wipe in 11 days

2x Gather1 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.