RedFoxRust | PVE/PvP | UA banner

RedFoxRust | PVE/PvP | UA

Server admin? Sign in with Steam to claim this server.

118 ms · Chicago

Last checked 5 m ago

0 / 50 players

Procedural Map

13 days live Avg ping 121.1 ms Avg jitter 23.3 ms Wipe cycle 14 ±2.5 days

Visit website

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 31.128.187.52:28015

Share instant-connect link

Connecting…

Steam should be opening now. Didn't work? Use the button below, or connect manually further down.

Open Steam & Connect

How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 31.128.187.52:28015

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

  1. Launch Rust
  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 20.09.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
11.5
16.5
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 3 Sep 24 · 09:38 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipe0123Sep 20Oct 3

14 full · 0 partial · 0 offline · 17 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0123

Server info

RedFoxRust PVE/PvP | Український сервер | PvE + PvP зони | Вайп карти кожні 2 тижні | Глобальний вайп щомісяця

Ping history from Chicago

160.3ms117.3msSep 20Oct 3

Jitter history

88.5ms0.6msSep 20Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 118 ms 0
Online 117 ms 0
Online 119 ms 0
Online 118 ms 0
Online 116 ms 0
Online 118 ms 0
Online 116 ms 0
Online 118 ms 0
Online 117 ms 0
Online 118 ms 0
Online 120 ms 0
Online 121 ms 0
Online 116 ms 0
Online 118 ms 0
Online 117 ms 0
Online 118 ms 0
Online 118 ms 0
Online 118 ms 0
Online 116 ms 0
Online 118 ms 0
Online 118 ms 0
Online 131 ms 0
Online 120 ms 0
Online 116 ms 0
Online 120 ms 0
Online 116 ms 0
Online 117 ms 0
Online 119 ms 0
Online 118 ms 0
Online 118 ms 0
Online 118 ms 0
Online 117 ms 0
Online 116 ms 0
Online 118 ms 0
Online 120 ms 0
Online 119 ms 0
Online 117 ms 0
Online 118 ms 0
Online 117 ms 0
Online 118 ms 0
Online 119 ms 0
Online 118 ms 0
Online 119 ms 0
Online 117 ms 0
Online 118 ms 0
Online 118 ms 0
Online 117 ms 0
Online 118 ms 0
Online 118 ms 0
Online 118 ms 0

Other servers in Ukraine (low ping)

★ X10 | KIT | LOADOUT | APACHE

0/125

Last checked 6 m ago

Wiped 20 h ago

10x Gather1 avg wipe peakVanilla

106 ms· Chicago

0/300

Last checked 4 m ago

Wiped 2 d ago

2x Gather8 avg wipe peakVanilla

Procedural Map

116 ms· Chicago

0/2

Last checked 5 m ago

Wiped 2 d ago

2 avg wipe peakVanilla

Procedural Map

116 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.