[Asia] 5x Rust
Asia
| Solo | Duo | Trio | PVP
1/75
Last checked 44 s ago
Wiped 9 h ago
Procedural Map
JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP Server admin? Sign in with Steam to claim this server.
151 ms · Chicago
Jitter 2.8 ms
Last checked 2 m ago
26 / 120 players
✿ JumpRust.com日本™ FPS+
5x 13 days live Avg ping 153 ms Avg jitter 5.7 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 162.222.17.236:28015
First seen 20.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 13.4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 42 Sep 30 · 13:58 UTC Median daily peak 37 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
ようこそ[TATAKAE]へ!
本サーバーは万全の「チート対策」と「安定した回線」を備えています
特別な時間を楽しもう!多彩なモードとカスタムマップを完備!
オフライン襲撃を制限!午前2時~正午12時の間、他プレイヤーの拠点への襲撃は禁止!(PVPプレイヤー)
▼▼▼モード / 設定 / イベント | Modes / Settings / Events :▼▼▼
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
●PVP+PVE ●Light RPG
●5x Gather ●5x Scraps ●Better Loots ●8x Smelting ●Instant Crafting
●NPC Bases ●Boss Monster ●Convoy ●Special Buildable Sites
●Skills ●TP ●Clan ●Kits ●Currency ●Shop ●Autopilot ●Fewer Offline
●Low Ping ●Anti-Cheat ●Active Admin (Non-Play)
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
コミュニティに参加しよう! Join our Discord!
https://discord.gg/QqEjCejxVG
↓↓↓↓今すぐ参加!最高のゲーム体験を楽しもう!
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 151 ms | 29 | |
| Online | 147 ms | 25 | |
| Online | 156 ms | 18 | |
| Online | 153 ms | 12 | |
| Online | 159 ms | 20 | |
| Online | 153 ms | 15 | |
| Online | 153 ms | 19 | |
| Online | 153 ms | 21 | |
| Online | 154 ms | 29 | |
| Online | 142 ms | 38 | |
| Online | 146 ms | 32 | |
| Online | 138 ms | 29 | |
| Online | 149 ms | 17 | |
| Online | 146 ms | 15 | |
| Online | 155 ms | 12 | |
| Online | 148 ms | 10 | |
| Online | 149 ms | 11 | |
| Online | 146 ms | 16 | |
| Online | 145 ms | 4 | |
| Online | 149 ms | 30 | |
| Online | 150 ms | 26 | |
| Online | 145 ms | 23 | |
| Online | 154 ms | 13 | |
| Online | 157 ms | 10 | |
| Online | 156 ms | 10 | |
| Online | 155 ms | 10 | |
| Online | 156 ms | 8 | |
| Online | 151 ms | 11 | |
| Online | 155 ms | 16 | |
| Online | 159 ms | 30 | |
| Online | 150 ms | 41 | |
| Online | 157 ms | 28 | |
| Online | 156 ms | 22 | |
| Online | 158 ms | 17 | |
| Online | 161 ms | 12 | |
| Online | 146 ms | 7 | |
| Online | 160 ms | 6 | |
| Online | 153 ms | 4 | |
| Online | 156 ms | 7 | |
| Online | 156 ms | 27 | |
| Online | 149 ms | 25 | |
| Online | 145 ms | 35 | |
| Online | 154 ms | 29 | |
| Online | 154 ms | 13 | |
| Online | 156 ms | 12 | |
| Online | 161 ms | 5 | |
| Online | 161 ms | 5 | |
| Online | 153 ms | 7 | |
| Online | 147 ms | 11 | |
| Online | 157 ms | 16 |
Asia
| Solo | Duo | Trio | PVP
1/75
Last checked 44 s ago
Wiped 9 h ago
Procedural Map

NPCbase
1/125
Last checked 34 s ago
Wiped 1 d ago
Custom Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.