

US Velt.gg 2x
Europe
Monthly Trio Premium |50% Upkeep|No BP Wipes|x2
2/200
Last checked 2 m ago
Wiped 2 d ago
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
1 / 260 players
Procedural Map
14 days live Avg ping 94.4 ms Avg jitter 3.1 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 82.19.17.141:28015
First seen 19.09.2026
Last wipe: (14 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Monthly Wipe / First Thursday of every month
10x Resource Stacks
10m Anti-Offline Protection Cooldown / Raidable After 48h
Remover Tool
55m Day / 5m Night
Max Team Size: 4
Teleport: Home / Outpost / Bandit
50% Faster Recycler / 50% Faster Smelting
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 96 ms | 2 | |
| Online | 90 ms | 2 | |
| Online | 99 ms | 2 | |
| Online | 94 ms | 2 | |
| Offline | — | — | |
| Online | 93 ms | 0 | |
| Online | 92 ms | 0 | |
| Online | 92 ms | 2 | |
| Online | 99 ms | 1 |


Europe
Monthly Trio Premium |50% Upkeep|No BP Wipes|x2
2/200
Last checked 2 m ago
Wiped 2 d ago

Europe
2x | Skills | Events | Npc Raids | Quests
2/50
Last checked 2 m ago
Wiped 2 d ago


Europe
Monthly Duo/Trio/Quad Premium|50% Upkeep|Max 4|x2
1/200
Last checked 55 s ago
Wiped 2 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.