[TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped banner

[TR/EU] Oba Rust Vanilla Aylık - Monthly Fully Late Wiped

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134 ms · Chicago

Jitter 3.5 ms

Last checked 3 m ago

8 / 200 players

Custom Map

56 days live Avg ping 140.3 ms Avg jitter 18.3 ms Wipe cycle 17.9 ±10.1 days

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Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 46.203.182.42:28015

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First seen 07.08.2026

Next wipe: (in 28 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
7.8
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 11 Aug 17 Median daily peak 4 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipeForce wipe051015Aug 7Oct 3

57 full · 1 partial · 0 offline · 33 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0246810

Server info

obarust.com/discord | (Scroll down for English)

- %50 daha az bakım masrafı
- Harita Boyutu : 3600
- Yetkililer sunucuda oynayamaz, dahil olamaz.
- 3. Parti yazılım kullanmak (hile, macro, script) yasaktır.
- Küfür ve değerlere karşı söylemler, +18 içerik yasaktır.
- Ayın ilk Perşembesi tam wipe (harita + blueprint) atılır.

Ayrıntılı bilgi için discord sunucumuza katılabilirsiniz.

obarust.com/discord

- %50 less TC cost
- Map Size : 3600
- Admins are not able to play in server or get involved.
- 3. party software is forbidden (cheat, macro, script).
- Curse words or 18+ contents are forbidden.
- Full wipe (map + blueprints) on the first Thursday of each month.

For details you can join our discord server.

Ping history from Chicago

167.7ms136.8msSep 3Oct 3

Jitter history

88.5ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 134 ms 8
Online 141 ms 3
Online 138 ms 5
Online 145 ms 2
Online 144 ms 3
Online 136 ms 3
Online 135 ms 6
Online 149 ms 6
Online 134 ms 3
Online 138 ms 1
Online 133 ms 4
Online 137 ms 4
Online 137 ms 4
Online 140 ms 4
Online 142 ms 4
Online 136 ms 4
Online 142 ms 4
Online 141 ms 5
Online 138 ms 5
Online 138 ms 4
Online 139 ms 4
Online 135 ms 4
Online 137 ms 4
Online 131 ms 4
Online 141 ms 4
Online 142 ms 4
Online 146 ms 4
Online 138 ms 4
Online 138 ms 4
Online 133 ms 5
Online 433 ms 3
Online 141 ms 3
Online 139 ms 3
Online 138 ms 3
Online 140 ms 3
Online 136 ms 3
Online 141 ms 3
Online 146 ms 3
Online 133 ms 4
Online 134 ms 4
Online 134 ms 3
Online 134 ms 3
Online 140 ms 3
Online 140 ms 3
Online 133 ms 3
Online 142 ms 3
Online 132 ms 3
Online 148 ms 3
Online 137 ms 3
Online 131 ms 3

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3x GatherMax 5Vanilla

Custom Map

133 ms· Chicago

Jitter6.4 ms

Solo/Duo/Trio | Türkiye YeniOyuncu Best

101/200

Last checked 1 m ago

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Max 3213 avg wipe peakVanilla

BarrenFPS+ - 42 hour ago

134 ms· Chicago

Jitter2.1 ms

Solo Duo | Yeni başlayanlar için

17/200

Last checked 5 m ago

Wiped 1 d ago

24% elapsed76% left

Next wipe in 5 days

Max 236 avg wipe peakVanilla

134 ms· Chicago

Jitter5.9 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.