EU SOLAR SYSTEM
Europe
2X SERVER
0/150
Last checked 2 m ago
Wiped 1 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
89 ms · Chicago
Jitter 1.4 ms
Last checked 2 m ago
2 / 100 players
Procedural Map
2x Max 2 14 days live Avg ping 86.7 ms Avg jitter 3.6 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 212.117.170.116:25595
First seen 19.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 12.2 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 8 Sep 26 · 15:33 UTC Median daily peak 3 (median of daily peaks, not average population)
Observed daily peak
15 full · 0 partial · 0 offline · 16 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
PRETTY LITTLE RAIDERS
UK SOLO DUO 2X MONTHLY SERVER
A beginner-friendly Vanilla+ Rust server with a few quality-of-life improvements while keeping the core Rust experience close to vanilla.
Monthly full wipes on the first Thursday of each month at 7PM UK time.
SERVER SETTINGS:
2x Gather
2x Stack Sizes
Vanilla Loot Table
Blueprint Sharing
50% Upkeep
Marketplace at Fishing Villages
Recyclers at All Monuments
SERVER RULES:
English only in Global Chat
Solo or duo players only - maximum group size of 2
No cheating, hacking or exploiting
No racism or hate speech
Respect other players
Pretty bases, big raids and a little bit of chaos.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 89 ms | 2 | |
| Online | 87 ms | 2 | |
| Online | 87 ms | 3 | |
| Online | 83 ms | 1 | |
| Online | 88 ms | 1 | |
| Online | 86 ms | 0 | |
| Online | 82 ms | 0 | |
| Online | 83 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 85 ms | 2 | |
| Online | 83 ms | 2 | |
| Online | 92 ms | 0 | |
| Online | 98 ms | 1 | |
| Online | 85 ms | 1 | |
| Online | 88 ms | 1 | |
| Online | 87 ms | 0 | |
| Online | 83 ms | 1 | |
| Online | 86 ms | 0 | |
| Online | 84 ms | 0 | |
| Online | 85 ms | 0 | |
| Online | 83 ms | 1 | |
| Online | 83 ms | 1 | |
| Online | 83 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 84 ms | 0 | |
| Online | 82 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 87 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 90 ms | 1 | |
| Online | 84 ms | 0 | |
| Online | 82 ms | 2 | |
| Online | 84 ms | 2 | |
| Online | 86 ms | 3 | |
| Online | 90 ms | 1 | |
| Online | 82 ms | 1 | |
| Online | 94 ms | 1 | |
| Online | 88 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 85 ms | 2 | |
| Online | 84 ms | 2 | |
| Online | 86 ms | 1 | |
| Online | 84 ms | 2 | |
| Online | 90 ms | 1 | |
| Online | 90 ms | 1 | |
| Online | 84 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 83 ms | 0 |
Europe
2X SERVER
0/150
Last checked 2 m ago
Wiped 1 d ago
Custom Map

Europe
PVE 2X|Events|Raids|Skins|ZLevels|TP
8/69
Last checked 14 s ago
Wiped 1 d ago
Procedural Map


Europe
| Kits | Shop | Beginner Friendly
0/150
Last checked 6 m ago
Wiped 1 d ago
Rustykings.com
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.