
INDUSTRIAL PVE BiWeekly
Russia
X2 [ BOSS / SKILL / NEW MODS ]
6/250
Last checked 1 m ago
Wiped 2 d ago
Custom Map
WEREWOLF X2 Server admin? Sign in with Steam to claim this server.
146 ms · Chicago
Last checked 1 m ago
0 / 100 players
Procedural Map
2x 57 days live Avg ping 152.8 ms Avg jitter 6.4 ms Wipe halving: 3 days Wipe cycle 9.3 ±3.9 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 78.24.103.162:28020
First seen 07.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 10.4 | |
| 13.6 | |
| 4.1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 17 Sep 26 · 16:21 UTC Median daily peak 3.5 (median of daily peaks, not average population)
Observed daily peak
22 full · 0 partial · 9 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
WEREWOLF X2
Добыча X2.
Крафт предметов X2.
Вайп блок!
Общий доступ к чертежам со своим кланом.
Автоматический разделитель в печах.
Ускоренная плавка в печах.
Увеличенные стаки.
На рыбацких станциях работает дронмаркет.
Переработчик доступен на всех РТ.
Снизили потребление ресурсов на содержание строений.
Инвент КОНВОЙ.
Инвент БРОНЕПОЕЗД.
Инвент КАРАВАН.
Не пропустите вайп!
Он проходит каждый первый четверг нового месяца в 22:00 по МСК.
Оставайтесь на связи!
Telegram‑канал: @werewolf_server_rust
Хотите поддержать сервер?
Переведите донат на карту Сбера: 2202_2080_5154_4840.
Наши проекты через меню F1
client.connect 78.24.103.162:28015 Werevolf x1
client.connect 78.24.103.162:28020 Werevolf x2
client.connect 78.24.103.162:28030 Werevolf x5
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 146 ms | 0 | |
| Online | 147 ms | 2 | |
| Online | 146 ms | 3 | |
| Online | 146 ms | 3 | |
| Online | 152 ms | 5 | |
| Online | 146 ms | 0 | |
| Online | 146 ms | 1 | |
| Online | 152 ms | 1 | |
| Online | 152 ms | 4 | |
| Online | 156 ms | 3 | |
| Online | 152 ms | 6 | |
| Online | 148 ms | 4 | |
| Online | 146 ms | 4 | |
| Online | 145 ms | 1 | |
| Online | 146 ms | 2 | |
| Offline | 146 ms | — | |
| Online | 146 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 146 ms | 1 | |
| Online | 149 ms | 2 | |
| Online | 147 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 159 ms | 0 | |
| Online | 153 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 151 ms | 0 | |
| Online | 149 ms | 2 | |
| Online | 146 ms | 3 | |
| Online | 146 ms | 3 | |
| Online | 146 ms | 1 | |
| Online | 148 ms | 0 | |
| Online | 153 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 147 ms | 0 | |
| Offline | 146 ms | — | |
| Online | 146 ms | 2 | |
| Online | 150 ms | 8 | |
| Online | 152 ms | 2 | |
| Online | 152 ms | 4 | |
| Online | 150 ms | 3 | |
| Online | 147 ms | 1 | |
| Online | 153 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 147 ms | 0 | |
| Offline | 147 ms | — |

Russia
X2 [ BOSS / SKILL / NEW MODS ]
6/250
Last checked 1 m ago
Wiped 2 d ago
Custom Map


Russia
| X2 | SOLO/DUO/TRIO
0/100
Last checked 6 m ago
Wiped 2 d ago
Procedural Map
Russia
X2 02.10
4/244
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.