坐牢1.0

Server admin? Sign in with Steam to claim this server.

240 ms · Chicago

Last checked 4 s ago

0 / 8 players

Procedural Map

14 days live Avg ping 219.4 ms Avg jitter 30 ms

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 202.189.15.63:6221

Share instant-connect link

Connecting…

Steam should be opening now. Didn't work? Use the button below, or connect manually further down.

Open Steam & Connect

How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 202.189.15.63:6221

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

  1. Launch Rust
  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 19.09.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 4 Sep 21 · 12:53 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

Force wipe01234Sep 19Oct 4

16 full · 0 partial · 0 offline · 15 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

Not enough wipe history yet to compare cycles — this fills in as more wipes complete.

Ping history from Chicago

241.6ms186msSep 19Oct 4

Jitter history

63.8ms0msSep 19Oct 4

Recent history from Chicago

Checked Status Ping Players
Online 240 ms 0
Online 186 ms 0
Online 246 ms 0
Online 241 ms 0
Online 213 ms 0
Online 207 ms 0
Online 220 ms 0
Online 215 ms 0
Online 222 ms 0
Online 232 ms 0
Online 246 ms 0
Online 220 ms 0
Online 217 ms 0
Online 188 ms 0
Online 186 ms 0
Online 188 ms 0
Online 216 ms 0
Online 218 ms 0
Online 218 ms 0
Online 227 ms 0
Online 190 ms 0
Online 210 ms 0
Online 214 ms 0
Online 186 ms 0
Online 210 ms 0
Online 221 ms 0
Online 190 ms 0
Online 217 ms 0
Online 187 ms 0
Online 215 ms 0
Online 223 ms 0
Online 242 ms 0
Offline 427 ms —
Online 241 ms 0
Online 216 ms 0
Online 211 ms 0
Online 214 ms 0
Online 240 ms 0
Online 226 ms 0
Online 195 ms 0
Online 195 ms 0
Online 208 ms 0
Online 231 ms 0
Online 240 ms 0
Online 238 ms 0
Online 222 ms 0
Online 223 ms 0
Online 214 ms 0
Online 209 ms 0
Online 210 ms 0

Other servers in China (low ping)

10/2 4点30清

0/100

Last checked 3 m ago

Wiped 2 d ago

8 avg wipe peakVanilla

Procedural Map

177 ms· Chicago

Jitter0.7 ms

0/40

Last checked 4 m ago

Wiped 2 d ago

0 avg wipe peakVanilla

Procedural Map

178 ms· Chicago

10周年庆 | 死亡不掉 | RICK

36/128

Last checked 1 m ago

Wiped 2 d ago

Vanilla

亚特兰大 : 行尸走肉

179 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.