10/2 Rustocalypse |
Europe
10XGather/10XLoot/RaidableBases/Zombies
0/50
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
87 ms · Chicago
Jitter 2.8 ms
Last checked 2 m ago
0 / 100 players
Procedural Map
Max 3 14 days live Avg ping 87.2 ms Avg jitter 3.1 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 88.211.238.154:25565
First seen 19.09.2026
Last wipe: (18 h ago)
| Wiped | Days since previous |
|---|---|
| 13.5 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 1 Sep 20 · 18:20 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
15 full · 0 partial · 0 offline · 76 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome Apex Rust Solo/Duo/Trio modded vanilla
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 87 ms | 0 | |
| Online | 83 ms | 0 | |
| Online | 84 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 89 ms | 0 | |
| Online | 91 ms | 0 | |
| Online | 91 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 82 ms | 0 | |
| Online | 84 ms | 0 | |
| Online | 85 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 84 ms | 0 | |
| Online | 84 ms | 0 | |
| Online | 83 ms | 0 | |
| Online | 82 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 83 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 83 ms | 0 | |
| Online | 87 ms | 0 | |
| Online | 84 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 82 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 85 ms | 0 | |
| Online | 87 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 84 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 91 ms | 0 | |
| Online | 88 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 86 ms | 0 | |
| Online | 90 ms | 0 |
Europe
10XGather/10XLoot/RaidableBases/Zombies
0/50
Last checked 4 m ago
Wiped 1 d ago
Procedural Map

Europe
| PvE | KITS | PURGE | BACKPACK | SKINBOX |
3/150
Last checked 3 m ago
Wiped 1 d ago
Procedural Map

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.