Name of Server as Shown on the Client Server List

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No reading yet from Chicago

Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.

Last checked 2 m ago

0 / 10 players

Procedural Map

14 days live Avg ping 172.7 ms Avg jitter 9.6 ms

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 175.118.147.95:28015

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First seen 19.09.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 1 Sep 21 · 13:51 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

Force wipe01Sep 21Oct 3

11 full · 0 partial · 4 offline · 16 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

Not enough wipe history yet to compare cycles — this fills in as more wipes complete.

Ping history from Chicago

180.4ms167.2msSep 21Oct 3

Jitter history

13.3ms0msSep 21Oct 3

Recent history from Chicago

Checked Status Ping Players
Offline 175 ms —
Offline 163 ms —
Offline 169 ms —
Offline 174 ms —
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Offline 162 ms —
Offline 174 ms —
Offline 172 ms —
Offline 196 ms —
Offline 186 ms —
Offline 175 ms —
Offline 172 ms —
Offline 162 ms —
Offline 173 ms —
Offline 171 ms —
Offline 172 ms —
Offline 207 ms —
Offline 161 ms —
Offline 215 ms —
Offline 193 ms —
Offline 190 ms —
Offline 171 ms —
Offline 174 ms —
Offline 176 ms —
Offline 175 ms —
Offline 169 ms —
Offline 174 ms —
Offline 175 ms —
Offline 172 ms —
Offline 176 ms —
Offline 175 ms —
Offline 175 ms —
Offline 164 ms —
Offline 162 ms —
Offline 161 ms —
Offline 175 ms —
Offline 161 ms —
Offline 160 ms —
Offline 163 ms —
Offline 175 ms —
Offline 170 ms —
Offline 169 ms —
Offline 162 ms —
Offline 162 ms —
Offline 172 ms —
Offline 172 ms —
Offline 161 ms —
Offline 176 ms —
Offline 162 ms —
Offline 162 ms —

Other servers in South Korea (low ping)

| 자체 스킬트리 | 초보환영

5/30

Last checked 1 m ago

Wiped 2 d ago

5x Gather3 avg wipe peakVanilla

Procedural Map

156 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.